TrackComp1 Round 7: Kingluc MX Park

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TrackComp1 Round 7: Kingluc MX Park

Post by jlv »

Practice starts now on elsinore.mxsimulator.com:19802.

The race will be on September 28, 2009 22:00:00 UTC.
Full schedule is here.

If you want to discuss Kingluc MX Park, this is the thread to do it in.
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Re: TrackComp1 Round 7: Kingluc MX Park

Post by ddmx »

Whats a fast lap here? I did a 2:53, but I'm not sure that's too fast. Also, does anyone else feel like they're riding on asphalt? The traction is nuts.
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Re: TrackComp1 Round 7: Kingluc MX Park

Post by Mittocs »

ddmx488 wrote:Whats a fast lap here? I did a 2:53, but I'm not sure that's too fast. Also, does anyone else feel like they're riding on asphalt? The traction is nuts.
I saw shack do a 2:45 im guessing somewhere around there is pretty fast. A lot of the tracks have had that feel to it haha, like lodge forest.
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Re: TrackComp1 Round 7: Kingluc MX Park

Post by Mikey »

WE NEED A MINI MAP GOD DAMMIT!!!
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Re: TrackComp1 Round 7: Kingluc MX Park

Post by Mikey »

Ok i made a shity map in not sure if its accurate in-game but it looks like it should.
Attachments
map.png
You only need 1 brain cell to put this some where.
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Re: TrackComp1 Round 7: Kingluc MX Park

Post by giopanda »

thanx mikey!
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Re: TrackComp1 Round 7: Kingluc MX Park

Post by Mikey »

No Problem, in-game its pretty good so its worth putting it in there.
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Re: TrackComp1 Round 7: Kingluc MX Park

Post by ShackAttack12 »

I think this track is great. It has great flow and keeps me entertained every time i ride it.

I currently hold the record for this track, but i "may" have gone faster offline :twisted:

kinglucmx : SharkAttack12 #71 : 2:45.562
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Re: TrackComp1 Round 7: Kingluc MX Park

Post by Sweendoggy »

Good luck guys, I wish I could race it with you, but I'll be in an Ancient Rome class Monday and Wednesday. (it's actually pretty sick)
Work on Tuesday...(No, changing the times won't help) :cry:

I'll be there for Thursday and Friday's rounds though! :D
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Re: TrackComp1 Round 7: Kingluc MX Park

Post by giopanda »

Sweendoggy wrote:Ancient Rome class
do you really study ancient rome?
for what exactly?

sorry for the OT guys
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Re: TrackComp1 Round 7: Kingluc MX Park

Post by Sweendoggy »

Sorry for the off topic again, (shoulda known when i wrote ancient rome it would get a head turn!)

No it's just a class I can take to fill a "World Civilizations" Requirement.

I am a Mechanical Engineering major, so it's nice to have a little break from the stuff that gives out headaches like candy.
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Re: TrackComp1 Round 7: Kingluc MX Park

Post by giopanda »

eheh i asked just because i'm italian and i didn't know ancient rome was teached outside of europe!
i think you will like it!
end of OT.
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Re: TrackComp1 Round 7: Kingluc MX Park

Post by DJD »

ShackAttack12 wrote:I think this track is great. It has great flow and keeps me entertained every time i ride it.
Are we riding the same track?

That race sucked. I got taken out 4 times on the first lap alone..... :x

Damn Squirrels......
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Re: TrackComp1 Round 7: Kingluc MX Park

Post by ddmx »

DJ_Diehl#777 wrote:
ShackAttack12 wrote:I think this track is great. It has great flow and keeps me entertained every time i ride it.
Are we riding the same track?

That race sucked. I got taken out 4 times on the first lap alone..... :x

Damn Squirrels......
At least you got in. I had a phone call from my dad at 5:15 and couldn't get back in after I got done talking to him. :roll:
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Re: TrackComp1 Round 7: Kingluc MX Park

Post by Jones221 »

ddmx488 wrote:
DJ_Diehl#777 wrote:
ShackAttack12 wrote:I think this track is great. It has great flow and keeps me entertained every time i ride it.
Are we riding the same track?

That race sucked. I got taken out 4 times on the first lap alone..... :x

Damn Squirrels......
At least you got in. I had a phone call from my dad at 5:15 and couldn't get back in after I got done talking to him. :roll:
Hmm
ddmx488 wrote:I love this track, but I had a light the night walk for luekemia at 5:15. The timing just blows for me on these races.
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