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Bike control in air
Posted: Sun Jan 31, 2010 3:34 am
by MXSMATT
i was wondering if anybody could help me with controlling the bike in the air. I caint figure out which way to turn the wheel or watever to make the bike go a certian way. Lets say i hit a jump and in the air i am leaning to the left how do i get it to go back striaght? And how do i bring the whip back level? thank you
Re: Bike control in air
Posted: Sun Jan 31, 2010 3:41 am
by MXSMATT
sorry for the double post it wont let me edit but wat is the gryo effect?
Re: Bike control in air
Posted: Sun Jan 31, 2010 4:08 am
by yzmxer608
If you go off of a jump and lean to one side, and keep leaning, the whip will come back on it's own. If you try to bring it back by leaning the opposite way, you might be able to make it, but most times it doesn't turn out how you think it would. Gyro effect is kind of like transferring motions. If you are in the air and your rear wheel is spinning, if you hit the brake your wheel stops. The energy, or motion of the rear wheel spinning, then suddenly stopping transfers it onto your swingarm, pushing it. That in turn pushes the front of your bike down.
I'm probably off somewhat, but that's pretty much the basic idea of it. Other people that know more about physics can elaborate on it.
Re: Bike control in air
Posted: Sun Jan 31, 2010 5:09 am
by MXSMATT
Thank u I'm getting it somewat
Re: Bike control in air
Posted: Mon Feb 01, 2010 3:40 am
by Prologue
Think of it like a swinging pendulum. There are two ways that you can get your bike back to straight up and down, just like there are two ways for a pendulum to get back to straight.
You can:
1) Try to lean the bike directly back to where you want it (this is like dropping the pendulum), or
2) You can kick it out even further and then 'swing' it back with added momentum. (this is like smacking the pendulum out even further and then letting it drop)
The advantage to the first one is that it can be quickly done. The disadvantage is that it makes you go a little cockeyed (due to complicated physics, torques, angular momentum and crap). So if you hit a big jump and try turning directly back, you will get all screwed up. If it is a small jump, you'll probably be ok.
The advantage to the second method is that you don't get all cock-eyed while doing it. The disadvantage is that it takes longer to perform. You also have to time the 'swing' back, so that it happens at the correct time.
So, basically, use the first method on small jumps and the second method on big jumps. If you race some fast people online, save their demo and then watch for what I am talking about, they do it all the time.
P.S. when I say lean in XXX direction, I really mean press the controller button that way. Your wheel will actually turn the opposite way to what I am saying (if you have reverse steering on), but you will lean in the correct direction. So essentially move your analog stick (or press your keys) in the way that you want the bike to lean, don't worry about the wheel.