MXS game devolopment
Posted: Wed Jun 18, 2008 10:36 pm
Ok other members and JLV, there are some things that need to be discussed involving mxs.
Here is a convo i had with a friend of mine(He points out some great facts about this game that will insult a few people, but theres is meant to be no harm done):
sorry to say it, but he put out a somewhat shitty product (in many regards...not all) and expects the community to make it better
He made shitty tracks, wants the community to make him better ones, made shitty models, wants the community to make him better ones, made shitty skins, wants the community to make better ones
The community would grow if he'd listen to a lot of the MVA crowd and have 2 sets of physics that were fun. the hard oens that take 2 months to learn for the core crowd and a set that's easier but still has the scrub and whip for the guys that can't get down the hard as hell ones
the game's physics aren't great to 90% of the people because they aren't user friendly
the graphics suck
the models suck
and the stock tracks suck
that is why the game won't go anywhere
read motoboss's post in the Untamed Patch thread on mgf. he has some good points
i appreciate what he's trying to do, but he's "using" the community if youask me
i would be there in a heart beat making tracks if there was a friendlier version of physics
i don't have the time to learn physics that take 2 months to learn just so i can make a track
another way to get more ppl to the forums is get some tutorials going. when i went to make a track if it wasn't for you i would've been lost
you have to hold peoples hands to make a track, which is making alot of people not convert from mva to mxs.
We need to get organized as a community to make this game succede and pull more people to mxs. Right now we have more push factors than pull factors, JLV if you could just get a few more people to help you out with this game it would help so much. for example we need:
1 more coder, 2 track builders and 2 or 3 graphic artists, and a web developer.
And as far as payment just work something out with each of them, im sure a few people wouldnt mind helping you for free. but the more quality work that comes out the more people that are gonna see this game and are going to say wow that game looks badass, i wanna play it now.More people= more money=better game
If you could get these people to help we could get this game farther off the ground and start getting better releases from the community. As of now only about 30% of people are some what experienced in game moding. so that leaves that other 30% pressured to make good stuff for an other wise not so good game.
Just some food for thought, im pretty sure i hit the nail on the head.
Here is a convo i had with a friend of mine(He points out some great facts about this game that will insult a few people, but theres is meant to be no harm done):
sorry to say it, but he put out a somewhat shitty product (in many regards...not all) and expects the community to make it better
He made shitty tracks, wants the community to make him better ones, made shitty models, wants the community to make him better ones, made shitty skins, wants the community to make better ones
The community would grow if he'd listen to a lot of the MVA crowd and have 2 sets of physics that were fun. the hard oens that take 2 months to learn for the core crowd and a set that's easier but still has the scrub and whip for the guys that can't get down the hard as hell ones
the game's physics aren't great to 90% of the people because they aren't user friendly
the graphics suck
the models suck
and the stock tracks suck
that is why the game won't go anywhere
read motoboss's post in the Untamed Patch thread on mgf. he has some good points
i appreciate what he's trying to do, but he's "using" the community if youask me
i would be there in a heart beat making tracks if there was a friendlier version of physics
i don't have the time to learn physics that take 2 months to learn just so i can make a track
another way to get more ppl to the forums is get some tutorials going. when i went to make a track if it wasn't for you i would've been lost
you have to hold peoples hands to make a track, which is making alot of people not convert from mva to mxs.
We need to get organized as a community to make this game succede and pull more people to mxs. Right now we have more push factors than pull factors, JLV if you could just get a few more people to help you out with this game it would help so much. for example we need:
1 more coder, 2 track builders and 2 or 3 graphic artists, and a web developer.
And as far as payment just work something out with each of them, im sure a few people wouldnt mind helping you for free. but the more quality work that comes out the more people that are gonna see this game and are going to say wow that game looks badass, i wanna play it now.More people= more money=better game
If you could get these people to help we could get this game farther off the ground and start getting better releases from the community. As of now only about 30% of people are some what experienced in game moding. so that leaves that other 30% pressured to make good stuff for an other wise not so good game.
Just some food for thought, im pretty sure i hit the nail on the head.