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Game frustrations

Posted: Fri Nov 04, 2022 2:25 am
by Treake
I'm an older guy at the ripe old age of 50 trying to play this game and there are two things that I find very frustrating and one makes no sense to me. The first is the lack of traction. There just doesn't seem to be any traction in the game. The biggest frustration is the opposite turning when you are going at a slower pace. I want to go right it's turned left and vice versa. That makes no sense to me at all. It's not very realistic. Am I the only one with these frustrations or are there others?


Re: Game frustrations

Posted: Sat Nov 05, 2022 8:18 pm
by Wahlamt

It's definitely a game to get used to. Most "old" tracks are extremely slick, many tracks after 2015 is a lot better. The leaning is just counter-intuitive at first, once you get going it'll all make sense.

The slick traction would make more sense if you approach it carefully as if it actually had consequenses when you crash, it'll be better.

Here's one track with more traction and resistance, maybe that's working better.

Re: Game frustrations

Posted: Sat Nov 12, 2022 4:27 am
by Treake
I appreciate the response and I will have to give that track a try. The opposite turning at a certain speed or however it's set is strange. It makes recovering challenging when you want the bars to turn right to recover and they go left and vice versa. They will even turn the opposite direction in the air. Doesn't seem very realistic and maybe eventually I will get use to it but it's a big frustration at the moment.

Re: Game frustrations

Posted: Sat Nov 12, 2022 5:01 pm
by Wahlamt
Treake wrote: Sat Nov 12, 2022 4:27 am ...reverse turning...
I know, it takes time to get used to, but once you're a bit better you'll take off no problem. Got the same issue with mx bikes, I flop around like Magikarp trying to get away. Seems as once you get going (both games), it isn't a struggle.

Re: Game frustrations

Posted: Mon Nov 14, 2022 7:06 am
by Jakob Hubbard
Don't quote me on this but I'm pretty sure the inverse steering at low speeds is due to the fact that the game uses reverse steering to lean the bike over. So once you're at a low enough speed where you can't really lean the bike your bars will just turn in the opposite direction.

I'm pretty sure there's a setting where you can change this, but the downside is that now when you lean the bike it will be in the opposite direction you're turning, but at least your bars won't turn the opposite direction at slow speeds.

It's just a counterintuitive thing you gotta get used to. I remember it being weird for me when I started playing the game 6 years ago but it's just second nature at this point.

Lack of traction is all about the track you're playing and your skill level. Since you're new if you're playing stock tracks that will definitely feel slick, but most tracks posted nowadays in the tracks section of the forum have a sticky feel, so go download one of those and give it a try. Once you're better at the game those other tracks will still feel slick but you'll have the skill level to manage your way through it.

Re: Game frustrations

Posted: Tue Nov 15, 2022 1:26 am
by jlv
The countersteering is what happens in real life. There's no way to make a realistic bike simulation without having that effect.

Re: Game frustrations

Posted: Thu Nov 24, 2022 3:46 am
by Treake
I appreciate the replies and tips but man it's frustrating. Ha! The bike bounces around and does crazy crashes, the rider doesn't release the bike, takes forever to get going again but when you actually hit a section right, you are like, ok, this isn't so bad. Ha!Ha!

Re: Game frustrations

Posted: Thu Nov 24, 2022 3:46 pm
by patrickadizzle
Biggest advice I can give you is to just keep playing... there is no one piece of advice anyone can give you where suddenly you become fast. You just have to figure it out on your own unfortunately, but that is what makes this game so rewarding and so satisfying. The traction does feel broken at first but once you 'get' how the game works, you'll have no problem with it later on.

Definitely stay away from 450's until you can master the 250f and 125.

If you want post a picture of your setup along with your advanced stability setup, I and others here can try and give you some helpful tips on suspension and what advanced stability sliders to mess with and how to experiment with them.