Are the joints of the rigid body not aligned when there is too much force applied ? I notice an issues with the joints becoming lose and being unaligned when I'm playing but in the replay it's fine ?
This happens when, played and pause the game and the forks are not aligned anymore.
But the on the other hand everything is aligned in the replay ?
What's going on here ? please help I cannot sleep anymore.
In the demo files the positions of the bike parts are all relative to their parent part which forces them to fit their constraints. When it's live ODE does allow the joints to bend a little. Surprising it gets as far as the screenshot though. I might have to investigate tightening it up a bit.
Josh Vanderhoof
Sole Proprietor jlv@mxsimulator.com
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