Just some thoughts
Posted: Sat Jan 05, 2008 2:49 pm
Well done on the game, its really entertaining. Motocross has got to be one of the hardest things in the world to simulate. But well done on your attempts so far!
I just thought I'd share a few thoughts, hopefully it's viewed as constructive rather than anything else. I wouldn't know where to start making such a game!
1) I love the way you can wash the front etc in corners. However what seems unnatural is the way the rider will lean with the bike, especially on flat corners, in real life riders tend to push the bike over, and remain more upright. I can imagine it would be a nightmare to factor in, espacially if a user had to control a rider lean separately.
2) When jumping, you are able to move from side-to-side several times in the air. It's nearly impossible to do that in real life.
3) I know its been mentioned before, but i too believe the landing when not straight is a little too sensitive. You really can get away with more in real life.
Cheers, and thanks for the great work.
I just thought I'd share a few thoughts, hopefully it's viewed as constructive rather than anything else. I wouldn't know where to start making such a game!
1) I love the way you can wash the front etc in corners. However what seems unnatural is the way the rider will lean with the bike, especially on flat corners, in real life riders tend to push the bike over, and remain more upright. I can imagine it would be a nightmare to factor in, espacially if a user had to control a rider lean separately.
2) When jumping, you are able to move from side-to-side several times in the air. It's nearly impossible to do that in real life.
3) I know its been mentioned before, but i too believe the landing when not straight is a little too sensitive. You really can get away with more in real life.
Cheers, and thanks for the great work.