Post anything about MX Simulator here. Please. I'm begging you.
DJ99X
Posts: 15524 Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under
Post
by DJ99X » Sat Aug 30, 2008 6:35 am
Heres some reflection images I made to replace the stock ones. The saf file contains the image, and swingarm's that have the reflection layer on them. Just choose one of the files and put it in your personal folder-
Example-
Attachments
reflectionmatte.7z
Matte (107.98 KiB) Downloaded 81 times
reflectionshiny.7z
Shiny (432.2 KiB) Downloaded 80 times
frederick
Posts: 2424 Joined: Fri Mar 21, 2008 5:05 pm
Team: Adept
Location: Sweden
Post
by frederick » Sat Aug 30, 2008 1:34 pm
Sweet DJ. Is it possible to make some matte ones for the bikes? Atleast my bike plastics arent as shiny as a mirror most of the ime.
DJ99X
Posts: 15524 Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under
Post
by DJ99X » Sat Aug 30, 2008 1:37 pm
Those images apply to all reflections in game, so if you download the matte one, the bike will have matte reflections (looks good IMO)
Check out my front fender in my signature, it uses matte
gordy
Posts: 1099 Joined: Sat Jan 19, 2008 6:43 am
Team: Privateer
Location: Bathurst, Australia
Post
by gordy » Sat Aug 30, 2008 1:38 pm
the entire level uses the same env image file.
so the matte one will affect anything with an env layer mapped onto it