[tutorial] How to do proper gear .saf
Re: [tutorial] How to do proper gear .saf
Im really confused right now??? I have 2 files that say FP, and what do I do with the p2sta models?????? where do I put them and how ??? somebody please help
Re: [tutorial] How to do proper gear .saf
use just the model you want. If you want to go with a brace version use for example: rider_body-2013 Thor Flux.jm and rider_body_fp-2013 Thor Flux.jm...if you want to with no braceversion, use the other two.
And where to them and how is explained in the first post
And where to them and how is explained in the first post
Re: [tutorial] How to do proper gear .saf
I got it now! Thanks!p2sta wrote:use just the model you want. If you want to go with a brace version use for example: rider_body-2013 Thor Flux.jm and rider_body_fp-2013 Thor Flux.jm...if you want to with no braceversion, use the other two.
And where to them and how is explained in the first post
Re: [tutorial] How to do proper gear .saf
Hi p2sta. I have a question with spec / norm. If I do not SAF - then I have to put them in a personal folder? In a subfolder of the skin work, not work only norm / spec maps?
Re: [tutorial] How to do proper gear .saf
What do you mean? You dont need to norm and spec it just makes it look much better.karpuha wrote:Hi p2sta. I have a question with spec / norm. If I do not SAF - then I have to put them in a personal folder? In a subfolder of the skin work, not work only norm / spec maps?
Re: [tutorial] How to do proper gear .saf
if you put the norm/spec map in a subfolder, it will work only if you name it for the actual skin, not for the whole model
for example:
if you have rider_body-teamA.jm
and your skin is rider_body-teamA-riderA.png
and you want to use spec map for it and keep it in a subfolder you need to name the spec map:
rider_body-teamA-riderA_spec.png
if you name it rider_body-teamA_spec.png it will work only if you put it directly in personal folder, not any subfolder
I hope this is answer to what you asked for
for example:
if you have rider_body-teamA.jm
and your skin is rider_body-teamA-riderA.png
and you want to use spec map for it and keep it in a subfolder you need to name the spec map:
rider_body-teamA-riderA_spec.png
if you name it rider_body-teamA_spec.png it will work only if you put it directly in personal folder, not any subfolder
I hope this is answer to what you asked for
Re: [tutorial] How to do proper gear .saf
Excuse my bad english)))
1. I need them))) I know what they are)
2. They work if I do for each color.
I can not make it work for all models ...
Wait ... And if I put them in a folder Msimulator??? Not personal ....
Here I should probably give
credits for Andy_Hack, Jox72.Giopanda.P2sta. Naupoiss.Andrew.Bakes, and JVl for this game)))
1. I need them))) I know what they are)
2. They work if I do for each color.
I can not make it work for all models ...
Wait ... And if I put them in a folder Msimulator??? Not personal ....
Here I should probably give
credits for Andy_Hack, Jox72.Giopanda.P2sta. Naupoiss.Andrew.Bakes, and JVl for this game)))
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Re: [tutorial] How to do proper gear .saf
Can you help me out a little? I've edited this one (just changed colours) and packed into .saf. Now it's a standart game number appearing on the back of the riderp2sta wrote:use just the model you want. If you want to go with a brace version use for example: rider_body-2013 Thor Flux.jm and rider_body_fp-2013 Thor Flux.jm...if you want to with no braceversion, use the other two.
And where to them and how is explained in the first post
P.S. Sorry for bad english
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Re: [tutorial] How to do proper gear .saf
Why is a spec map necessary??
Re: [tutorial] How to do proper gear .saf
Reflections if I remember correctlyMarshDylan_ wrote:Why is a spec map necessary??
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Re: [tutorial] How to do proper gear .saf
spec map is not necessary, but your gear may look shiny without it in some cases