MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Boblob801
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MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Post by Boblob801 »

Last edited by Boblob801 on Wed Dec 19, 2018 10:51 am, edited 2 times in total.
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Jeremy150
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Re: MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Post by Jeremy150 »

I appreciate these.
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Axionkt
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Re: MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Post by Axionkt »

Great info again, makes it so much easier than trial and error.
I hope more people will include normal maps when their skins require them now.

Thanks!
Kording
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Re: MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Post by Kording »

great tutorial. I am curious how you made the pattern.
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Boblob801
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Re: MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Post by Boblob801 »

Kording wrote:I am curious how you made the pattern.
It took far to long for what it was. But I just made the one shape with the pen tool. Then stroked it using a black and white gradient then placed the black triangle in the middle then duplicated it and formed the pattern/shape then used the marque tool to select a portion that was seamless and used that as the overlay pattern.
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dani22
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Re: MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Post by dani22 »

Hell... i don't understand anything from you lol.
hahaha
Boblob801
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Re: MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Post by Boblob801 »

dani22 wrote:Hell... i don't understand anything from you lol.
hahaha
I sorry =/ I know the spec thing was hard to understand but I thought I did ok in these ones.
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Jeremy150
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Re: MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Post by Jeremy150 »

I dunno, I thought this was pretty easy to follow
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dani22
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Re: MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Post by dani22 »

I mean, the english.
You speak it very fast and with a close accent, so i didn't get to much of it hehe.
The video was cool tho, watching it i got most of things, just that i didn't understand at all your language :P
Boblob801
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Re: MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Post by Boblob801 »

dani22 wrote:I mean, the english.
You speak it very fast and with a close accent, so i didn't get to much of it hehe.
The video was cool tho, watching it i got most of things, just that i didn't understand at all your language :P
Oooooh I see now, sorry about that =/
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dani22
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Re: MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Post by dani22 »

-Hahahah lol, i think you don't have to say sorry for that xD
It's me that i need to perfectionate my english :P
JerryLaw
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Re: MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Post by JerryLaw »

Hey man, amazing tutorial you've made! I got it pretty much down on a logo like in this video but when I try and make it for my gear I just get a complete blackout and don't know what to do =/ is it possible (if you got time) that you could make a similar tutorial with actual gear?

I've made this gear
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It's done but I have no clue how to make a norm =/
dani22
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Re: MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Post by dani22 »

JerryLaw wrote:It's done but I have no clue how to make a norm =/
This is why this tutorial was made :P
Also there are a few more on youtube.
I wish I could know to do this stuff... i'd be pleased to help you ;D
JerryLaw
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Re: MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Post by JerryLaw »

dani22 wrote:
JerryLaw wrote:It's done but I have no clue how to make a norm =/
This is why this tutorial was made :P
Also there are a few more on youtube.
I wish I could know to do this stuff... i'd be pleased to help you ;D
I know, read the whole thing next time please :P
JerryLaw wrote: I got it pretty much down on a logo like in this video but when I try and make it for my gear I just get a complete blackout and don't know what to do =/ is it possible (if you got time) that you could make a similar tutorial with actual gear?
dani22
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Re: MXS Skinning Tutorial Part 2.1- Normal Map plus Cavity

Post by dani22 »

I did read all. But it's not the same ? I mean if you have the reference, and you know when to put the black or white thing so it looks higher or lower.
I'm such a noob on this, so i'm going to be probably wrong xD
Never mind.
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