New way to make ruts in the editor

Post your suggestions here
barrington314
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Re: New way to make ruts in the editor

Post by barrington314 »

im just guessing here, but i think he could improve the editor long before we will have online erode.
JordanDryer#116
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Re: New way to make ruts in the editor

Post by JordanDryer#116 »

YES DUDE! I was just talkin to my lil bro about that. i was getting pissed cuz in real life i barely ride the whole berm out. its to generic to have bowl sweepers (nascar turns)
Jordan Dryer #116 Dryer Bro's Racing
MX181
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Re: New way to make ruts in the editor

Post by MX181 »

i have been testing using other programs and theres programs out there but this would be the best way to do it but we can only wish
Wahlamt
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Re: New way to make ruts in the editor

Post by Wahlamt »

JLV, we still need your opinion...

Well I've been thinking quite a lot on this topic. It would really be easier, because now I don't know if there's any good technique to do ruts in the editor that is with a different radious/angle throughout the rut. Prehaps make the start of a rut, than assign submode to raise only and move/make a new gradient?
jlv
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Re: New way to make ruts in the editor

Post by jlv »

There's no good way to do it in the editor at the moment. I've thought about adding a mode where you can distort the line the gradient follows but never managed to come up with something that would be fast and consistent.
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MX181
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Re: New way to make ruts in the editor

Post by MX181 »

yess the distort will be brilliant, other than that lets just hope you have been doing some multiplayer erode scripting on to go with them new flash models of yours JLV ;)

any recent updates in the models?
jlv
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Re: New way to make ruts in the editor

Post by jlv »

Nothing too exciting. I'll post some renders once I have some semi-complete stuff.
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