yeah maybe a tad bit less shaky. I still want head movement though, only real way you can "feel" bumps in the game.K-Xtreme wrote:just make need to be stable. like real life . the head doesnt shake as the bike
1stPersonCam Ground Inclination
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motokid499
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Re: 1stPersonCam Ground Inclination
Tanner Rogers
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SMR 510RR
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Re: 1stPersonCam Ground Inclination
I would love this, my GF makes fun of me for turning my head also. I think it would be great to have a slider adjust a percentage between what we currently have and perfectly level, then everyone can adjust it how they like.
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al167
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Re: 1stPersonCam Ground Inclination
I like the idea!,SMR 510RR wrote:I would love this, my GF makes fun of me for turning my head also. I think it would be great to have a slider adjust a percentage between what we currently have and perfectly level, then everyone can adjust it how they like.
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TheStrikerAce
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Re: 1stPersonCam Ground Inclination
Please put this in the game. This is the reason I have trouble playing first person. I have to move my head sideways and i think this waould be awesome to add.
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Wahlamt
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Re: 1stPersonCam Ground Inclination
I'd say no. Isn't it more funny to watch someone in a stream turning their head sideways? But it could be a good feature I guess.
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yzmxer608
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Re: 1stPersonCam Ground Inclination
I don't think I would like it. To me it would make it harder to feel the bike, which is part of the reason I'm so horrible in 3rd person. Games like MvA where you don't have problems with worrying about bar position or really leaning over in ruts and things it's fine, but since in mxs the bike actually reacts to bumps well I feel like I have to constantly watch the rider to see if he's knifing the front end or something. In 1st I don't have to do that, since you can instantly see what the bike is doing while you're concentrating ahead.
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
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waynesim
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Re: 1stPersonCam Ground Inclination
I think this is a great idea if it could be properly implemented,maybe an option to turn the movement off/on in the menu? One other thing that's related that I've been meaning to suggest for a while is that when you're in the air, the orientation of the head looks to/or near the place where you're going to land instead of the view staying with the direction of the front wheel......so during a big whip or a hip jump you could pick your landing sweetspot a bit earlier?

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John23
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Re: 1stPersonCam Ground Inclination
I would play 1st person if this was integrated.
jlv wrote:This post is useless.
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Racing299
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Re: 1stPersonCam Ground Inclination
This might actually make 1st person playable for me
dbaum25moto wrote:That horn is the greatest technological achievement by any manufacturer in the history of offroad motorcycling. My bike is super quiet, allowing me to sneak up behind my friends and scare the shit out of them.MaicoBreako wrote:Plus it has a horn.
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kozakcon
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Re: 1stPersonCam Ground Inclination
I put together a short clip, first vid is just screwing around looking over at the guy beside over the jump, but the second clip is kind of cool ground inclination.
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daffernn
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Re: 1stPersonCam Ground Inclination
I really hope this gets put in the game as a option just to give it that bit more of a realistic look in first person.
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motokid499
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Re: 1stPersonCam Ground Inclination
Wow, cool! How long did that take you to make?kozakcon wrote:I put together a short clip, first vid is just screwing around looking over at the guy beside over the jump, but the second clip is kind of cool ground inclination.
Tanner Rogers
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metzger
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Re: 1stPersonCam Ground Inclination
Ok Guys I am dreaming about this since I brough the game, and for a refference, I play assetto corsa and there is an app there called "real head motion" and it does exactly this and it is configurable with some sliders.Simply you can filter x/y/z shaking with a slider 0-100. If something similar can be done it will be so coool...
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Pumaxcs
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motokid499
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