1stPersonCam Ground Inclination

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motokid499
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Re: 1stPersonCam Ground Inclination

Post by motokid499 »

K-Xtreme wrote:just make need to be stable. like real life . the head doesnt shake as the bike
yeah maybe a tad bit less shaky. I still want head movement though, only real way you can "feel" bumps in the game.
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Re: 1stPersonCam Ground Inclination

Post by SMR 510RR »

I would love this, my GF makes fun of me for turning my head also. I think it would be great to have a slider adjust a percentage between what we currently have and perfectly level, then everyone can adjust it how they like.
al167
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Re: 1stPersonCam Ground Inclination

Post by al167 »

SMR 510RR wrote:I would love this, my GF makes fun of me for turning my head also. I think it would be great to have a slider adjust a percentage between what we currently have and perfectly level, then everyone can adjust it how they like.
I like the idea!,
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Re: 1stPersonCam Ground Inclination

Post by TheStrikerAce »

Please put this in the game. This is the reason I have trouble playing first person. I have to move my head sideways and i think this waould be awesome to add.
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Wahlamt
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Re: 1stPersonCam Ground Inclination

Post by Wahlamt »

I'd say no. Isn't it more funny to watch someone in a stream turning their head sideways? But it could be a good feature I guess.
yzmxer608
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Re: 1stPersonCam Ground Inclination

Post by yzmxer608 »

I don't think I would like it. To me it would make it harder to feel the bike, which is part of the reason I'm so horrible in 3rd person. Games like MvA where you don't have problems with worrying about bar position or really leaning over in ruts and things it's fine, but since in mxs the bike actually reacts to bumps well I feel like I have to constantly watch the rider to see if he's knifing the front end or something. In 1st I don't have to do that, since you can instantly see what the bike is doing while you're concentrating ahead.
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waynesim
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Re: 1stPersonCam Ground Inclination

Post by waynesim »

I think this is a great idea if it could be properly implemented,maybe an option to turn the movement off/on in the menu? One other thing that's related that I've been meaning to suggest for a while is that when you're in the air, the orientation of the head looks to/or near the place where you're going to land instead of the view staying with the direction of the front wheel......so during a big whip or a hip jump you could pick your landing sweetspot a bit earlier?
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John23
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Re: 1stPersonCam Ground Inclination

Post by John23 »

I would play 1st person if this was integrated.
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Racing299
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Re: 1stPersonCam Ground Inclination

Post by Racing299 »

This might actually make 1st person playable for me
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Re: 1stPersonCam Ground Inclination

Post by kozakcon »

I put together a short clip, first vid is just screwing around looking over at the guy beside over the jump, but the second clip is kind of cool ground inclination.
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daffernn
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Re: 1stPersonCam Ground Inclination

Post by daffernn »

I really hope this gets put in the game as a option just to give it that bit more of a realistic look in first person.
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motokid499
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Re: 1stPersonCam Ground Inclination

Post by motokid499 »

kozakcon wrote:I put together a short clip, first vid is just screwing around looking over at the guy beside over the jump, but the second clip is kind of cool ground inclination.
Wow, cool! How long did that take you to make?
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metzger
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Re: 1stPersonCam Ground Inclination

Post by metzger »

Ok Guys I am dreaming about this since I brough the game, and for a refference, I play assetto corsa and there is an app there called "real head motion" and it does exactly this and it is configurable with some sliders.Simply you can filter x/y/z shaking with a slider 0-100. If something similar can be done it will be so coool...
Pumaxcs
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Re: 1stPersonCam Ground Inclination

Post by Pumaxcs »

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motokid499
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Re: 1stPersonCam Ground Inclination

Post by motokid499 »



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