Individual Style
-
magnusson
- Posts: 2618
- Joined: Fri Jan 15, 2010 12:38 am
- Team: Wannabe
- Contact:
Re: Individual Style
if mxs had tear off it would be legit, and maybe when he has his hand off the bar maybe the steering strength would increase or something like that, i have seen loads of people bitch about having tear offs, but i have never tough about how legit it would be.... 
My Release's on PureMXSvurbmoto wrote: - Kevin Windham is still a BOSS
-
Kawasakis
- Posts: 6583
- Joined: Sun Mar 16, 2008 5:32 pm
- Contact:
Re: Individual Style
Yeah.. I hate SX series just because JLV doesn't do ''anything'' for the game,just those sx tracks and stuff 
-
articwolf01
- Posts: 471
- Joined: Sun Mar 27, 2011 11:16 pm
- Team: Achievement Hunter
- Location: California
Re: Individual Style
Just thought i needed to voice an opinion.DJD wrote:Then why did you post?articwolf01 wrote:but i dont know jack squat about programming or coding.
3rd Overall EMF Junior Cup 2011
2nd Overall A-B class Maniacs Spur Series 2012
2nd Overall A-B class Maniacs Spur Series 2012
-
Dank_Vapours
- Posts: 65
- Joined: Sat Nov 13, 2010 11:40 am
Re: Individual Style
I love the idea of individual riders. But uh, 5ft7, 115 pound me really doesn't have enough muscle to throw a 250 4 stroke around, i struggle on my cr125r xD.
What i'd love to see would be a bit of rider animation, so he's not welded upright all the time, looks so unnatural. track deformation would be awesome, but the difficulty of doing this...
Also, that Paulin bloke rides better/faster in that video that i can on MXs, and in MXs i don't have to worry about breaking myself
What i'd love to see would be a bit of rider animation, so he's not welded upright all the time, looks so unnatural. track deformation would be awesome, but the difficulty of doing this...
Also, that Paulin bloke rides better/faster in that video that i can on MXs, and in MXs i don't have to worry about breaking myself
-
Axle McOctane
- Posts: 470
- Joined: Tue Aug 18, 2009 5:54 pm
- Team: Privateer
- Location: Boulder, CO
- Contact:
Re: Individual Style
It seems to me like a lot of these suggestions would increase lag in online gameplay. I agree that it would look cool if the rider fingers would actually reach out and grab the levers when using the clutch/brake, and reach for tear-offs, but to be honest these things are kind of gimmicky. That's what mx vs atv is for. I think that these ideas should only be pursued if there is a way to do them without increasing lag in online racing.
Also, I'm not sure if longer arms/legs actually equates to higher rider spring. Those things may increase the rider spring length, but the rider spring rates would be more influenced by the muscle strength and tension in the arms and legs.
Also, I'm not sure if longer arms/legs actually equates to higher rider spring. Those things may increase the rider spring length, but the rider spring rates would be more influenced by the muscle strength and tension in the arms and legs.
-
mace-x
- Posts: 2303
- Joined: Wed Jan 02, 2008 5:53 am
- Team: your sister´s fan!
- Location: candy planet.
Re: Individual Style
DJD wrote:Then why did you post?articwolf01 wrote:but i dont know jack squat about programming or coding.![]()
I was playing a go kart sim a few weeks ago and it had tearoffs and gestures you could do while driving, that would be awesome to have in Mx Sim.
Im not sure how hard it would be to implement something like that into the game.
But a go-cart sim has tear-offs and MX Sim doesnt, thats just lame.
it`d be nice to be able to animate the rider in 3d`s max and import the animation into the game and set it to a mapped button.
pretty much like siktrix for mxsim

Massacre ftw!
the human stupidity and the universe are unlimited, and im not totally sure about the universe...
-
Kawasakis
- Posts: 6583
- Joined: Sun Mar 16, 2008 5:32 pm
- Contact:
Re: Individual Style
Would look super gay,like all mva games do.
But yes we need something to move arm and shit.
But yes we need something to move arm and shit.
-
Erichellgren
- Posts: 452
- Joined: Thu Aug 05, 2010 1:08 pm
- Team: RockstarHusky



