map suggestion

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dudy#75
Posts: 463
Joined: Wed Oct 27, 2010 9:36 am
Team: Privateer
Location: Austria, Hörbranz

map suggestion

Post by dudy#75 »

possible to add a cosine map to the game, it would be nice to set reflections of parts without changing the model
DJ99X
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Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under

Re: map suggestion

Post by DJ99X »

A cosine map changes the hardness of the specular reflection. Aka, what the alpha channel of the spec map does
dudy#75
Posts: 463
Joined: Wed Oct 27, 2010 9:36 am
Team: Privateer
Location: Austria, Hörbranz

Re: map suggestion

Post by dudy#75 »

ok then i missunderstood it :oops: ,but it would be awesome for chrome parts to add reflection with a map :)
p2sta
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Joined: Fri Jul 30, 2010 7:08 am
Location: Czech Republic
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Re: map suggestion

Post by p2sta »

i asked about something simmilar few months back and DJ few years back I guess :)
From what I understood from jlv's replay(can be wrong) he will add a reflections based on specular map in the future, which will be awesome and will help with skinning/modeling a lot and we will get awesome results from it
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