map suggestion
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dudy#75
- Posts: 463
- Joined: Wed Oct 27, 2010 9:36 am
- Team: Privateer
- Location: Austria, Hörbranz
map suggestion
possible to add a cosine map to the game, it would be nice to set reflections of parts without changing the model
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DJ99X
- Posts: 15524
- Joined: Tue Jan 15, 2008 11:36 am
- Location: Land Down Under
Re: map suggestion
A cosine map changes the hardness of the specular reflection. Aka, what the alpha channel of the spec map does
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dudy#75
- Posts: 463
- Joined: Wed Oct 27, 2010 9:36 am
- Team: Privateer
- Location: Austria, Hörbranz
Re: map suggestion
ok then i missunderstood it
,but it would be awesome for chrome parts to add reflection with a map 
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p2sta
- Posts: 3281
- Joined: Fri Jul 30, 2010 7:08 am
- Location: Czech Republic
- Contact:
Re: map suggestion
i asked about something simmilar few months back and DJ few years back I guess
From what I understood from jlv's replay(can be wrong) he will add a reflections based on specular map in the future, which will be awesome and will help with skinning/modeling a lot and we will get awesome results from it
From what I understood from jlv's replay(can be wrong) he will add a reflections based on specular map in the future, which will be awesome and will help with skinning/modeling a lot and we will get awesome results from it
