Rider

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mbork-1
Posts: 1700
Joined: Thu Feb 11, 2010 1:20 pm
Team: NOTEAM
Location: Latvia

Rider

Post by mbork-1 »

how about updating rider positions on bikes? now rider looks sometimes goony
i know now its impossible to add more movements like leaning,but how about new rider skeleton?
and maybe there could be realeased editable file which we (users) could edit for our preferences and add more personal style to our riders in game?

juts imo rider seating and pulling ass back looks not all good to me juts if we compare it to real riders body......
any ideas?
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3rd MX2 EMF - AX Series 2011
2nd MX1 BMF - Friday Night Series 2012
1st MX3 - EMXs
8th MX1 EMF - MX Series 2012
shawn1331
Crushed Dissenter
Posts: 613
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Team: Entrepreneur

Re: Rider

Post by shawn1331 »

I wouldn't mind that. And a wireframe with grabbable points on the main joints in a side program that you can change your neautral attack position, your forward lean and backwards lean so every one can have a little bit of style.
imBergi-37
Posts: 139
Joined: Tue Jul 17, 2012 9:40 pm
Team: MadCape
Location: Quebec City, Canada
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Re: Rider

Post by imBergi-37 »

Compared to mx alive, i dont think that the rider of mxs is goony ahahha
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jlv
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Re: Rider

Post by jlv »

I definitely plan on improving the rider motion more. It's going to require adding a new joint type to ODE and the math scares me...
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mbork-1
Posts: 1700
Joined: Thu Feb 11, 2010 1:20 pm
Team: NOTEAM
Location: Latvia

Re: Rider

Post by mbork-1 »

jlv wrote:I definitely plan on improving the rider motion more. It's going to require adding a new joint type to ODE and the math scares me...
who likes math :D
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3rd MX2 EMF - AX Series 2011
2nd MX1 BMF - Friday Night Series 2012
1st MX3 - EMXs
8th MX1 EMF - MX Series 2012
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