okay, so i have come up with the idea of replicating the whole Mx vs Atv Reflex tracks including supercross and motocross and possibly creating two separate series (Motocross & Supercross) to go along on a specific date once a week. I think that this would be a great idea and for whoever does maybe use this as an idea for a series or event, i will be more then happy to give a hand with the whole thing.
the reason i suggest this instead of actually attempting to try it is because i dont have a great experience or skill level of creating tracks and have never even thought of holding an event.
But if this does not end up happening i might just try to learn how to. hahaha
thanks for your help
*REFLEX SERIES*
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juniormx11
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22Ryann
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Re: *REFLEX SERIES*
Reflex tracks do not belong in mxs... they would ride like a log down a mountain.
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DJ99X
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Re: *REFLEX SERIES*
This is a pretty bad idea
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Trevor
- Crushed Dissenter
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Re: *REFLEX SERIES*
This is a horrid idea... because there are like 1 or 2 realistic tracks on reflex.... and the supercross would be horrible because you would case everything.
You would have to seatbounce some hardcore shit.
You would have to seatbounce some hardcore shit.

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yfz22
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KTM57
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Re: *REFLEX SERIES*
I love all of the tracks in every THQ/Rainbow MX game from MX 2002 to Alive. I don't think it would be a great idea to have a series, but there are definitely a few cool Reflex nationals that I bet would be fun in MXS.
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ehm24
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Re: *REFLEX SERIES*
This would be Gnar,
All that has to be done is use the old track as a base and scale it down to MXS size, come on guy, think out side of the cube.Trevor wrote:This is a horrid idea... because there are like 1 or 2 realistic tracks on reflex.... and the supercross would be horrible because you would case everything.
You would have to seatbounce some hardcore shit.

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checkerz
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Re: *REFLEX SERIES*
There is a lot more to it actually.
The power curve and way the bikes jump is totally different.
I may or may not have tried a few of my displacements in MXS from tracks I built on Reflex and if I did actually do that I could tell you the SX's weren't even close to riding well and would have to be completely new jump faces and spacing. Nationals are closer but the jumpier ones still don't work.
While at THQ, I did put a lot of my MXS tracks into Reflex though, they were good fun right off though but a bit on the easy side.
The power curve and way the bikes jump is totally different.
I may or may not have tried a few of my displacements in MXS from tracks I built on Reflex and if I did actually do that I could tell you the SX's weren't even close to riding well and would have to be completely new jump faces and spacing. Nationals are closer but the jumpier ones still don't work.
While at THQ, I did put a lot of my MXS tracks into Reflex though, they were good fun right off though but a bit on the easy side.
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ehm24
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Re: *REFLEX SERIES*
Sorry, I said that wrong, I meant like use the reflex track to completely rebuild it to MXS scale, not like get the complete old track and re-scale it. Like for a triple, it'd be a normal triple like we would have so same layout just completely re-built to be for MXS.

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137
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Re: *REFLEX SERIES*
All the tracks were easy....checkerz wrote: a bit on the easy side.
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mxrewind665
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Re: *REFLEX SERIES*
Stone plot was stone point 1&2. I changed like 2 things so I named it differant.




