Track deformation
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MXTrent75287
- Crushed Dissenter
- Posts: 841
- Joined: Mon Sep 10, 2012 5:02 pm
- Location: Dallas, TX
Track deformation
How about real-time deformation in the track and ruts?
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DK662
- Posts: 367
- Joined: Thu May 05, 2011 1:57 pm
- Location: CO
Re: Track deformation
There is, You can use it single player but not multiplayer yet. Still in the works for multiplayer.
http://forum.mxsimulator.com/viewtopic.php?f=2&t=16490
http://forum.mxsimulator.com/viewtopic.php?f=2&t=16490
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MXTrent75287
- Crushed Dissenter
- Posts: 841
- Joined: Mon Sep 10, 2012 5:02 pm
- Location: Dallas, TX
Re: Track deformation
awesome thank you very much!
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MXTrent75287
- Crushed Dissenter
- Posts: 841
- Joined: Mon Sep 10, 2012 5:02 pm
- Location: Dallas, TX
Re: Track deformation
Looks like a lot of ppl are having problems. Idk if I want to open that can of worms. I'm still trying to save my personal folder onto the drive I initially selected to save my data.
So I guess I will read 16 pages and look all day on how to do this even though this should have already been added to the game in the first place. IMO
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Phathry25
- Posts: 7481
- Joined: Sat Dec 01, 2007 1:09 am
- Team: No Frills Racing
- Location: WI
- Contact:
Re: Track deformation
The new erode is part of the most recent snapshot. If you have that you have an updated version of what DK linked you to.
jlv wrote:Here's a picture of my nuts.
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MXTrent75287
- Crushed Dissenter
- Posts: 841
- Joined: Mon Sep 10, 2012 5:02 pm
- Location: Dallas, TX
Re: Track deformation
Thanks Phathry! Maybe you're not so bad after all 