
Spongebob
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YzJarne_196
- Posts: 616
- Joined: Sat Feb 11, 2012 4:00 pm
- Location: Belgium
Spongebob
These spongebob looking things are probably by far the most rage-quit causing objects ever known to mxs. It's nice and stuff to have them on the track, just as in real life. But the only thing they do is getting people stuck or letting people fall over. Hit them by a hair, aaand you fall of your bike... Isn't there a way too 'soften' the collision of these things? I don't know if you understand me but kinda like you can still hit them, but it just makes you slow down and not immediately fall over.


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ktmfan22
- Posts: 132
- Joined: Fri Feb 17, 2012 7:42 am
- Team: Privateer
- Location: england
Re: Spongebob
what are they made of irl?
="please try and open your eyes a little. (If your Asian, then disregard.)
James_122 wrote:This guy was harassing me last night saying that I am a cross dresser and stuff. It's not my fault I know how to accessorize.
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YzJarne_196
- Posts: 616
- Joined: Sat Feb 11, 2012 4:00 pm
- Location: Belgium
Re: Spongebob
Plastic, and you just knock them over when you hit them. In game they seem to be made out of concrete though lolktmfan22 wrote:what are they made of irl?
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ktmfan22
- Posts: 132
- Joined: Fri Feb 17, 2012 7:42 am
- Team: Privateer
- Location: england
Re: Spongebob
they should maybe be like a bit softer than a tough block in supercross or something
="please try and open your eyes a little. (If your Asian, then disregard.)
James_122 wrote:This guy was harassing me last night saying that I am a cross dresser and stuff. It's not my fault I know how to accessorize.
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Stormz
- Posts: 2015
- Joined: Wed May 12, 2010 7:52 pm
- Location: US of A
- Contact:
Re: Spongebob
Think those suck? I am adding a bunch of octopussies that I call squidwards to the next round as my update! Then you have to ride through the testiculars (them long, things with the suction cups). Get too close and it'll suck you in like a succibi's vagina. And on random landings, there will be stars I dub Patrick, which will make you insta-die if you touch them, like the pillars of death....but worse.
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barrington314
- Posts: 6614
- Joined: Fri Feb 18, 2011 6:03 pm
- Team: me
- Location: Charleston, SC
Re: Spongebob
I thought on muddy creek and budds I placed them well enough that if you are hitting them you would be getting major track cuts anyways.
When I let some people beta budds creek, I sent it to them statue-less and they cut the track so much that their laps wouldn't count. Food for thought. I do agree that on Unadilla they are way to close to the edge.
Think about how the GPs are with that green fence along the entire edge. Wait until Haggqvist adds some collision on those!
When I let some people beta budds creek, I sent it to them statue-less and they cut the track so much that their laps wouldn't count. Food for thought. I do agree that on Unadilla they are way to close to the edge.
Think about how the GPs are with that green fence along the entire edge. Wait until Haggqvist adds some collision on those!
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ktmfan22
- Posts: 132
- Joined: Fri Feb 17, 2012 7:42 am
- Team: Privateer
- Location: england
Re: Spongebob
yeah on your tracks they are really good, I only hit them if I messed up big! Unadilla is so narrow with those thingsbarrington314 wrote:I thought on muddy creek and budds I placed them well enough that if you are hitting them you would be getting major track cuts anyways.
When I let some people beta budds creek, I sent it to them statue-less and they cut the track so much that their laps wouldn't count. Food for thought. I do agree that on Unadilla they are way to close to the edge.
Think about how the GPs are with that green fence along the entire edge. Wait until Haggqvist adds some collision on those!
="please try and open your eyes a little. (If your Asian, then disregard.)
James_122 wrote:This guy was harassing me last night saying that I am a cross dresser and stuff. It's not my fault I know how to accessorize.
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Uollie
- Posts: 115
- Joined: Sun Jun 05, 2011 5:16 am
Re: Spongebob
I just don't like them on insides where normally in real life it wouldnt be an issue but in game my torso or head gets chopped off from leaning it over too far.
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ryanmx25
- Posts: 1213
- Joined: Mon Mar 07, 2011 12:16 am
- Location: ohio
Re: Spongebob
I donthave a problem with any bales or spongebobs on Unadilla, except that turning roller 3 turn after the finish I alway hit that fucking bale on the inside rut 

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AWood
- Posts: 4657
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- Location: Test Tracks and In N Out
Re: Spongebob
On muddy creek, budds creek, and millville the spongebobs were placed outside the yellow stakes. And timing gates were placed with one edge on them, so that if you cut the spongebob, you cut the timing gate, me and barrington both made sure they were there just like Bales, to keep people on track, and to define what part is raceable. just be glad we didnt place any of them 5 feet in the stakes like red bud.
I do agree they could be softened up a bit to be more like SX tuf block collisions. Which isnt hard all you would need to do is copy and paste a few numbers.
I do agree they could be softened up a bit to be more like SX tuf block collisions. Which isnt hard all you would need to do is copy and paste a few numbers.
barrington314 wrote:awood is right
Leclair wrote:My name is barking
2014 rF GNC 22nd Overall - 2014 rF 450 SX 12th - 2014 rF 450 MX 11th OverallLeclair wrote:i fuck you
2013 rF GNC 17th Overall - 2013 rF 450 SX 17th - 2013 rF 450 MX 8th - 2013 EMF French Cup Open World 6th
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mxchild
- Posts: 300
- Joined: Tue Aug 21, 2012 8:45 am
- Team: Batman motorsport
Re: Spongebob
DID ANYONE HEAR, AWOOD IS UPDATING THE SPONGEBOBS FOR UTAH AND ON WOOOOOOOO!!!!!!!!!!!!!!AWood wrote:they could be softened up a bit to be more like SX tuf block collisions. Which isnt hard all you would need to do is copy and paste a few numbers.
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pinit24/7#12
- Posts: 1104
- Joined: Sun Jun 20, 2010 5:20 am
- Location: Michigan
Re: Spongebob
Woah there guy thats checkerz job, and last time I checked he was still on payroll for it....mxchild wrote:DID ANYONE HEAR, AWOOD IS UPDATING THE SPONGEBOBS FOR UTAH AND ON WOOOOOOOO!!!!!!!!!!!!!!AWood wrote:they could be softened up a bit to be more like SX tuf block collisions. Which isnt hard all you would need to do is copy and paste a few numbers.
Nick Pleshek #132
i7 3770k | XFX R9 290 Black Edition | Mushkin 8gb 2133 | Corsair C70 Military GreenKTM57 wrote:Brady's just mad because his mom is a planet and she regularly gets annihilated.
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AWood
- Posts: 4657
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- Team: Who Knows...
- Location: Test Tracks and In N Out
Re: Spongebob
checkerz isnt doing anything? And neither am i. Motoboss knows how to copy and paste a .shp file.pinit24/7#12 wrote:Woah there guy thats checkerz job, and last time I checked he was still on payroll for it....mxchild wrote:DID ANYONE HEAR, AWOOD IS UPDATING THE SPONGEBOBS FOR UTAH AND ON WOOOOOOOO!!!!!!!!!!!!!!AWood wrote:they could be softened up a bit to be more like SX tuf block collisions. Which isnt hard all you would need to do is copy and paste a few numbers.
barrington314 wrote:awood is right
Leclair wrote:My name is barking
2014 rF GNC 22nd Overall - 2014 rF 450 SX 12th - 2014 rF 450 MX 11th OverallLeclair wrote:i fuck you
2013 rF GNC 17th Overall - 2013 rF 450 SX 17th - 2013 rF 450 MX 8th - 2013 EMF French Cup Open World 6th
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pinit24/7#12
- Posts: 1104
- Joined: Sun Jun 20, 2010 5:20 am
- Location: Michigan
Re: Spongebob
You misunderstood. Its checkerz job to say "Wooo looks like (Someone who complains about a track/object) is going to redo (so called track/object) for everybody."
Nick Pleshek #132
i7 3770k | XFX R9 290 Black Edition | Mushkin 8gb 2133 | Corsair C70 Military GreenKTM57 wrote:Brady's just mad because his mom is a planet and she regularly gets annihilated.
