I think it would be nice to have a decal at like 10-15% that fallows you when your riding.
example:
as you see the harder packed part, its a tad darker. now if you where riding and had eroude on that it would lay down small decals to make a trail or rut marks on the track.
and when you save the track it would right the decals in the decals file.
I believe you're thinking of Reflex. Untamed had no ruts, deformation, or look of deformation. I played the shit out of Untamed for like 3 years, got to be one of the best on Unofficial Supercross leaderboards (as in, I never played online, but still ran top 10 lap times on almost every track) and I never saw a hint of deformation until I played Reflex
mxsrider96 wrote:I believe you're thinking of Reflex. Untamed had no ruts, deformation, or look of deformation. I played the shit out of Untamed for like 3 years, got to be one of the best on Unofficial Supercross leaderboards (as in, I never played online, but still ran top 10 lap times on almost every track) and I never saw a hint of deformation until I played Reflex
Nope, it was untamed. Trust me. I worked there. There wasn't terrain deformation, it was just a decal that followed the bike.
mxsrider96 wrote:I believe you're thinking of Reflex. Untamed had no ruts, deformation, or look of deformation. I played the shit out of Untamed for like 3 years, got to be one of the best on Unofficial Supercross leaderboards (as in, I never played online, but still ran top 10 lap times on almost every track) and I never saw a hint of deformation until I played Reflex
That's what you meant. Okay. I was confused. But those didn't stay around for the whole race did they? I'm not even sure I remember them staying around for a lap