So I was looking at a picture when I was getting some graphics right and forgot to remove my number and it made me think. What if you had an options menu next to your number that allowed you to change your color and font then applied it directly to your bike in game. No photoshop or skills needed. Then people wouldn't be begging for templates (as often) or begging people to edit things for them. You would have your custom bike for you and if someone else didn't have your font downloaded it would just appear as the stock font just like the models do now.
Long story short adding a menu to customize the font and color of in game numbers.
Ability to edit in game numbers
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AG27214
- Posts: 64
- Joined: Tue Mar 12, 2013 11:40 am
- Team: Privateer
- Location: Virginia Beach, VA
Ability to edit in game numbers
Austin Galyonjlv wrote:OK, but if you filibuster yourself don't blame me for ignoring it.
MX Sim #7 | VCHSS #170
2009 KTM 250XC
XBL/Steam/Skype: AG27214
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MotardMatt220
- Posts: 1824
- Joined: Tue Jun 05, 2012 9:59 pm
- Team: Privateer
- Location: UK
Re: Ability to edit in game numbers
Not a bad idea, you say photoshop skills but to be honest you just need the text tool

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SOAB_465
- Posts: 535
- Joined: Wed Mar 02, 2011 4:45 pm
- Location: Alberta
Re: Ability to edit in game numbers
I like it.
I would even be happy if you could just set a specific <numbers> and <numbers condensed> for a given skin, so people could run red numbers or white numbers without everyone else having them too.
I would even be happy if you could just set a specific <numbers> and <numbers condensed> for a given skin, so people could run red numbers or white numbers without everyone else having them too.
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AG27214
- Posts: 64
- Joined: Tue Mar 12, 2013 11:40 am
- Team: Privateer
- Location: Virginia Beach, VA
Re: Ability to edit in game numbers
True but to some that is skills lol. Plus depending on how much of a perfectionist you are I could see it being agitating.MotardMatt220 wrote:you say photoshop skills but to be honest you just need the text tool
Austin Galyonjlv wrote:OK, but if you filibuster yourself don't blame me for ignoring it.
MX Sim #7 | VCHSS #170
2009 KTM 250XC
XBL/Steam/Skype: AG27214