Mesh Collisions

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Fro77
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Mesh Collisions

Post by Fro77 »

jlv wrote:
Jay wrote:Is that a low key way of saying your working on mesh collisions as well or am I reading into it too far ?
No, just a standard high res to medium/low res bake. The only reason for mesh collisions would be for big flat things like bridges or ramps.
So now that there is bridges for this years sx, JLV are you going to add Mesh collisions?
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jlv
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Re: Mesh Collisions

Post by jlv »

I'm thinking of making a small update before supercross starts, but I don't want to make any promises.
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MX181
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Re: Mesh Collisions

Post by MX181 »

How are you traveling with the models and other stuff you were working on?
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Re: Mesh Collisions

Post by jlv »

I was still messing around with cages for baking. It's a real pain getting all those little nooks to hit the right spots on the high detail mesh. Right now I'm trying to redo the demo format so it'll be smaller and easier to create server side demos.
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