Switch in options to make the game more CPU dependant

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JJH186
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Switch in options to make the game more CPU dependant

Post by JJH186 »

This would be good for those laptops that have a really good cpu, but the worst gpu.
I have a intel core i5, but a intel hd graphics 4000. And sim is more gpu dependant. So i get really really constant lag drops.
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Wahlamt
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Re: Switch in options to make the game more CPU dependant

Post by Wahlamt »

JJH186 wrote:This would be good for those laptops that have a really good cpu, but the worst gpu.
I have a intel core i5, but a intel hd graphics 4000. And sim is more gpu dependant. So i get really really constant lag drops.
Change you terrain render type to "software" instead of shaders or hardware direct/copy.
AWood
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Re: Switch in options to make the game more CPU dependant

Post by AWood »

Wahlamt wrote:
JJH186 wrote:This would be good for those laptops that have a really good cpu, but the worst gpu.
I have a intel core i5, but a intel hd graphics 4000. And sim is more gpu dependant. So i get really really constant lag drops.
Change you terrain render type to "software" instead of shaders or hardware direct/copy.
Yeah anyone with a laptop should run software rendering.
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KTM57
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Re: Switch in options to make the game more CPU dependant

Post by KTM57 »

It's funny because MXS is one of the most CPU intensive games I've ever played.
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KTM57
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Re: Switch in options to make the game more CPU dependant

Post by KTM57 »

Intensive is the wrong word. Biased would probably be more fitting.
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JJH186
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Re: Switch in options to make the game more CPU dependant

Post by JJH186 »

Wahlamt wrote:
JJH186 wrote:This would be good for those laptops that have a really good cpu, but the worst gpu.
I have a intel core i5, but a intel hd graphics 4000. And sim is more gpu dependant. So i get really really constant lag drops.
Change you terrain render type to "software" instead of shaders or hardware direct/copy.
Shit i did not know that was a way to switch to the cpu XD. Cause i got an i5 and i did not think i would be able to do something.
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Re: Switch in options to make the game more CPU dependant

Post by jlv »

It's just for the terrain textures. It's more to work around buggy FBO support in OpenGL drivers than to unload the GPU.
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