bikes should make ruts
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rassa103
- Posts: 76
- Joined: Mon Dec 28, 2015 6:51 pm
- Team: B-Line Racing
bikes should make ruts
i think it would be sick if the bikes could make lines, braking bumps etc.....
roses are red, grass is greener, when i think of you... i play with my weiner :)


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tommyz21
- Posts: 126
- Joined: Sun Nov 30, 2014 3:53 am
- Team: Vertex
Re: bikes should make ruts
--erode 1-1000 in properties at the end o fthe name of mx simulator
lukescheff wrote:yeah i think rf should do it as like an amateur series or maybe just for the gp fans
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rassa103
- Posts: 76
- Joined: Mon Dec 28, 2015 6:51 pm
- Team: B-Line Racing
Re: bikes should make ruts
at the end of the start in or target?
roses are red, grass is greener, when i think of you... i play with my weiner :)


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Wahlamt
- Posts: 7965
- Joined: Mon Sep 13, 2010 3:15 pm
- Team: MLG Compton
- Location: Sweden
- Contact:
Re: bikes should make ruts
It's 1-100. At the end of the target line.
1 is the least you can give and 100 is the most.
Code: Select all
"something" --erode 100-
Pumaxcs
- Posts: 13227
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- Location: Western, Kentucky
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Branhedge10
- Posts: 117
- Joined: Mon Apr 08, 2013 4:18 pm
- Team: Holeshot Motorsports
Re: bikes should make ruts
What 46k does in the video seems like it would be cool if it was a mud race track.
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Timo Van Dyk
- Posts: 243
- Joined: Tue Feb 24, 2015 6:41 pm
- Team: MV Films
Re: bikes should make ruts
+1
sorry for bige letters
sorry for bige letters

