Updating the track in multiplayer live.

Post your suggestions here
Post Reply
onefoureight
Posts: 924
Joined: Sun Dec 23, 2012 2:54 am
Team: Not Splitfire
Location: Shit Posting Capital of the world

Updating the track in multiplayer live.

Post by onefoureight »

I'm beta testing a track with some mates but and they're saying "move that, add this, fix that etc'

Which is all fine and well, but having to re upload the terrain files and sending them is a pain, so what if you were able to have the game update the terrain files for everyone in that server live.

So when they say, move that rut, you move it, press save and then everyone's game is updated.

Of course this could be used and abused in an online race, say you were racing and then all of a sudden a 400ft ditch appears in front you because some knob has lowered it and saved it.

So add it as a toggle for server admins. /livetrackediting on/off.

Thank you JLV.
2015 Australian Supercross 450 champion | rF Villain | Wolf Pack Racing Leader | CBL Gaming
Aaron Hall
Posts: 1230
Joined: Fri Sep 12, 2014 7:30 pm
Team: Architech
Location: 0161
Contact:

Re: Updating the track in multiplayer live.

Post by Aaron Hall »

agreed espically if you have shit upload speed it would save alot of time
maggett wrote:when JLV gives u a good dickslappin
ROSE822 wrote:braden carter die u inbred veggie cunt
Wahlamt
Posts: 7965
Joined: Mon Sep 13, 2010 3:15 pm
Team: MLG Compton
Location: Sweden
Contact:

Re: Updating the track in multiplayer live.

Post by Wahlamt »

You can use teamdrive for the file to automatically upload for your mate, instead of having to upload it to mediafire each time. Aaron knows how it works.
Post Reply