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supermoto
Posted: Tue Jul 13, 2010 6:01 am
by mace-x
there´s no supermoto games, why dont you, jlv, position this game as the best and only supermoto simulator?
it has a lot of potential, you would need to tweak the knee of the rider to go out in turns and avoid leaning the bike so much to avoid the knee going tru the pavement.
also at lover velocities, but higher that we has atm, let the rider get his foot out.
so lower velocities=foot, higher velocities=knee.
that would be so awesome, let us select betweeen arcade, mx simulation, sm simulation

Re: supermoto
Posted: Tue Jul 13, 2010 3:36 pm
by Images381
seems like more of a cosmetic thing, supermoto is fine as is and since we dont have that many supermoto tracks it wouldnt really do much good
Re: supermoto
Posted: Tue Jul 13, 2010 5:33 pm
by mxbiker
well at the beginning of this game we didnt have much mx tracks either, so thats an invalid argument.
Re: supermoto
Posted: Tue Jul 13, 2010 6:01 pm
by JP37R
I think getting the physics perfected for MX should be first in line, hence the name of the game, there is still quite a bit on the wishlist. Maybe SM physics could be included in the long term. Heck, JLV has not even included 450's yet because he is working on other things he feels is more important at the moment. Im sure glad I'm not in JLV's shoes! he has a lot on his plate with this game.
Re: supermoto
Posted: Tue Jul 13, 2010 7:13 pm
by Servatis
JP37R wrote:I think getting the physics perfected for MX should be first in line, hence the name of the game, there is still quite a bit on the wishlist. Maybe SM physics could be included in the long term. Heck, JLV has not even included 450's yet because he is working on other things he feels is more important at the moment. Im sure glad I'm not in JLV's shoes! he has a lot on his plate with this game.
The physics in MXS are good for supermoto, since it's mostly the same exept for the slicks and asphalt.
especially since we have those handy tiles for friction a supermoto track can be made to feel very real.
the things mentioned are just cosmetic like Wild card said, it doesn't add anything to the way supermoto rides only how it looks.
if you want to do supermoto.. make a track and go ride it's as close to the real deal as it gets.
The game is called MX simulator and MX/SX should come before supermoto at all times.
Re: supermoto
Posted: Tue Jul 13, 2010 10:45 pm
by mace-x
Servatis wrote:JP37R wrote:I think getting the physics perfected for MX should be first in line, hence the name of the game, there is still quite a bit on the wishlist. Maybe SM physics could be included in the long term. Heck, JLV has not even included 450's yet because he is working on other things he feels is more important at the moment. Im sure glad I'm not in JLV's shoes! he has a lot on his plate with this game.
The physics in MXS are good for supermoto, since it's mostly the same exept for the slicks and asphalt.
especially since we have those handy tiles for friction a supermoto track can be made to feel very real.
the things mentioned are just cosmetic like Wild card said, it doesn't add anything to the way supermoto rides only how it looks.
if you want to do supermoto.. make a track and go ride it's as close to the real deal as it gets.
The game is called MX simulator and MX/SX should come before supermoto at all times.
i´m on it sefrvetis, 2 of em in the works

that´s why i am asking for this, i feel like everyone is jumping on me xD
i know that those are just visuals, but with those visual small animations we could get such a good and awesome sm simulator, both in physics (as we have now) and the visual aspect.
just sayin

Re: supermoto
Posted: Wed Jul 14, 2010 1:49 am
by jlv
I've been planning on making some supermoto tracks to include with the stock game since the AI are pretty good at supermoto and it would be easier for beginners too. Don't know when I'll actually get around to it.
Re: supermoto
Posted: Wed Jul 14, 2010 5:21 pm
by Sib43
I hope u will working on other stuff first because i think many ppl don't need supermoto (like me). I ride motocross in RL and im not interested in supermoto. like i hate the sm-track in server 01

Re: supermoto
Posted: Wed Jul 14, 2010 10:32 pm
by mace-x
SuziRider62 wrote:I hope u will working on other stuff first because i think many ppl don't need supermoto (like me). I ride motocross in RL and im not interested in supermoto. like i hate the sm-track in server 01

hope you work on other stuff first than what he want because i dont want..
c´mon, let´s keep this together, we are all pointing at the same direction

it´s like i would say, no i dont want rider movements because i like to play the game and see how the rider moves forwards and rear everytime while stopped.. lol