I had an issue like that once where if I issued enough triangles using immediate mode GL commands it would develop a hitch, but it would be fine using vertex arrays. That was why I switched to arrays for the text rendering a while ago. I was drawing text using immediate mode and when you brought up the chat console the framerate went down permanently until you restarted the game. It was technically a performance bug in the driver, somewhere it must have been expanding a buffer somewhere to where it wasn't cached any more. If you can narrow it down to something specific and repeatable I'll see what I can do.Phathry25 wrote:I was playing MX Sim alone offline, and the game was running smooth. I got bored and fired up iRacing and played for a while and when I exited I noticed I never closed MX Sim, so I opened the window back up and had major skipping issues, every 1 to 2 seconds the game would skip.
Some other ideas -
Check if DMA has been disabled on your hard drive.
Raise the priority level of mx.exe.