[Texture bluring] & [Blender problem]

Post your questions here
Post Reply
benjii
Posts: 18
Joined: Sun Nov 13, 2011 7:07 pm
Team: Mickes motor
Location: Sweden

[Texture bluring] & [Blender problem]

Post by benjii »

Hello,

I have 2 problems

1:st like two days ago I changed my textur setup and the decals where really sharp (not bluring at distans) like mip maped but the next day I pressed JLV:s preset texture setup and I cant get it that sharp again? It relly looked awesome when it was that sharp BTW!! :D

ps: I run game in full graphics normaly and its still bluring... :(


2:nd when I do a tree in blender made of two planes how do I get texture on both sides? :?:
p2sta
Posts: 3281
Joined: Fri Jul 30, 2010 7:08 am
Location: Czech Republic
Contact:

Re: [Texture bluring] & [Blender problem]

Post by p2sta »

fist - check the compress textures in the advanced graphics menu, set it to no to keep them sharp, also mipmapping to yes. that should solve it

second...make one map it, then duplicate it (shift+d) and invert normal map of the duplicated. that way it stays on the same position, but it will be faced on the other side ;)
benjii
Posts: 18
Joined: Sun Nov 13, 2011 7:07 pm
Team: Mickes motor
Location: Sweden

Re: [Texture bluring] & [Blender problem]

Post by benjii »

thanx textures look awesome again :D
Post Reply