Page 1 of 1

[Texture bluring] & [Blender problem]

Posted: Wed Oct 17, 2012 5:50 pm
by benjii
Hello,

I have 2 problems

1:st like two days ago I changed my textur setup and the decals where really sharp (not bluring at distans) like mip maped but the next day I pressed JLV:s preset texture setup and I cant get it that sharp again? It relly looked awesome when it was that sharp BTW!! :D

ps: I run game in full graphics normaly and its still bluring... :(


2:nd when I do a tree in blender made of two planes how do I get texture on both sides? :?:

Re: [Texture bluring] & [Blender problem]

Posted: Wed Oct 17, 2012 5:55 pm
by p2sta
fist - check the compress textures in the advanced graphics menu, set it to no to keep them sharp, also mipmapping to yes. that should solve it

second...make one map it, then duplicate it (shift+d) and invert normal map of the duplicated. that way it stays on the same position, but it will be faced on the other side ;)

Re: [Texture bluring] & [Blender problem]

Posted: Wed Oct 17, 2012 6:09 pm
by benjii
thanx textures look awesome again :D