how do i get blender files into the game

Post your questions here
Post Reply
onefotyfo
Posts: 366
Joined: Sat Aug 25, 2012 9:45 pm
Team: Pulse MX

how do i get blender files into the game

Post by onefotyfo »

hey once i finish projects in blender, how do i go about getting them into the game? i realize this is a very broad question and might make people mad (for reasons of which i will never know) but i just need to know in order to become half decent. im no retard so if someone could give me the shakedown or even just the outline of how to go about doing this it'd be great, or even point me in the direction of a tutorial. thanks
DJ99X
Posts: 15524
Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under

Re: how do i get blender files into the game

Post by DJ99X »

onefotyfo
Posts: 366
Joined: Sat Aug 25, 2012 9:45 pm
Team: Pulse MX

Re: how do i get blender files into the game

Post by onefotyfo »

thanks, thats exactly the kind of thing i was looking for...
onefotyfo
Posts: 366
Joined: Sat Aug 25, 2012 9:45 pm
Team: Pulse MX

Re: how do i get blender files into the game

Post by onefotyfo »

sorry if i just missed something, but is there a guideline or something for the sizing of the bikes? what manages the height, length and width of these bikes, i know there have been other things made (such as horses...haha) but i just dont understand the regulations now, if that could be explained to me, i'd really appreciate it and stop asking questions so often. thanks a lot
DJ99X
Posts: 15524
Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under

Re: how do i get blender files into the game

Post by DJ99X »

1 unit = 1 foot

If you scale or rotate in object mode, you will need to apply scale and rotation for it to be the correct size in game
onefotyfo
Posts: 366
Joined: Sat Aug 25, 2012 9:45 pm
Team: Pulse MX

Re: how do i get blender files into the game

Post by onefotyfo »

alright thanks, ill give it a shot
Post Reply