also found out the game crashes when I switch it from shaders/copy to shaders/direct and track loads fin with hardware/direct and hardware/copy. its somthing to do with the shaders
Yeah, noticed that too, has something to do with the new terrain shaders. You can work around it by disabling the dynamic lighting while you're still making the track.
Those who possess strength have also known adversity.
Looks like I forgot to unbind the terrain textures. Usually the objects will reset it, but if none of them have norm/spec maps they'll be left bound. I'll post an update in a bit.
Josh Vanderhoof
Sole Proprietor jlv@mxsimulator.com
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