wierd problem with editor with new snap

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pulse
Posts: 2053
Joined: Tue Aug 02, 2011 7:06 am

wierd problem with editor with new snap

Post by pulse »

So when im doing decals on this track is gets all psychedelic
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and when I do a different track its fine
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7870 amd
with the 12.10 drivers
iv re installed and restarted

any ideas?
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pulse
Posts: 2053
Joined: Tue Aug 02, 2011 7:06 am

Re: wierd problem with editor with new snap

Post by pulse »

also changes the menu color to a green
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pulse
Posts: 2053
Joined: Tue Aug 02, 2011 7:06 am

Re: wierd problem with editor with new snap

Post by pulse »

also found out the game crashes when I switch it from shaders/copy to shaders/direct and track loads fin with hardware/direct and hardware/copy. its somthing to do with the shaders
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pulse
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Re: wierd problem with editor with new snap

Post by pulse »

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Shadow
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Re: wierd problem with editor with new snap

Post by Shadow »

Yeah, noticed that too, has something to do with the new terrain shaders. You can work around it by disabling the dynamic lighting while you're still making the track.
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Those who possess strength have also known adversity.
DJ99X
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Re: wierd problem with editor with new snap

Post by DJ99X »

That green sorta looks like the world normal map
Phathry25
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Re: wierd problem with editor with new snap

Post by Phathry25 »

Buy nvidia. Duh!
jlv
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Re: wierd problem with editor with new snap

Post by jlv »

Looks like I forgot to unbind the terrain textures. Usually the objects will reset it, but if none of them have norm/spec maps they'll be left bound. I'll post an update in a bit.
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jlv
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Re: wierd problem with editor with new snap

Post by jlv »

Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
pulse
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Joined: Tue Aug 02, 2011 7:06 am

Re: wierd problem with editor with new snap

Post by pulse »

thanks JLV it worked :)
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