Noticed when I used a larger (square) .png I seem to get a lower quality on my textures. I do have them very low but I dont understand why when I run the same graphic settings with a larger image it gets more blurry.
gear ingame 1024x2048
gear ingame 2048x2048
If your graphics driver's control panel has an anisotropic filtering option it should help. Otherwise I'd just use the 1:2 ratio if it fits the UV map better.
Josh Vanderhoof
Sole Proprietor jlv@mxsimulator.com
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