I just started using blender.
i followed this tutorial on how to export .jms https://www.youtube.com/watch?v=8BH1nbFCTCo
i've tried multiple times to export all the different parts but they all become 0kb files.
this error messege shows up.
Maybe im just stupid
exporting .jms 0kb file size
Re: exporting .jms 0kb file size
I haven't tested it yet but I'm pretty sure the export script is broken for Blender versions past 2.80. Now that the treadmark update is done I'll have a look at what they broke in the new Blender version and update the script.
Josh Vanderhoof
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jlv@mxsimulator.com
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Re: exporting .jms 0kb file size
Can u comment on this thread after u figure it out?
Re: exporting .jms 0kb file size
just use 2.79 and the 2.79 export script. you can still do all your normal stuff in 2.8+ but then just export your object jms in 2.79
Re: exporting .jms 0kb file size
I'll try to remember. I'll probably forget though.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
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jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Re: exporting .jms 0kb file size
I'm using blender 3.3 and the old export script still works for me. Make sure you're in object mode, and you only have the objects/layers you actually want in your object selected. I had this problem when I had the default "light" and "camera" in my collection with the rest of my object. Delete those as well.
Re: exporting .jms 0kb file size
just tried it, still didnt change anything. imma give up on this for nowJrife548 wrote: ↑Tue Oct 24, 2023 6:57 am I'm using blender 3.3 and the old export script still works for me. Make sure you're in object mode, and you only have the objects/layers you actually want in your object selected. I had this problem when I had the default "light" and "camera" in my collection with the rest of my object. Delete those as well.