MX Simulator Edit | All I Know

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PureSurreal
Posts: 26
Joined: Mon Nov 18, 2013 9:20 pm
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MX Simulator Edit | All I Know

Post by PureSurreal »



Hey y'all. I thought I'd give an edit a proper swing. The riding probably isnt the best, because it's my own. Let me know your thoughts!
Youtube Channel!- https://www.youtube.com/c/motojake95

2015 YZ250F
AHeckman2
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Re: MX Simulator Edit | All I Know

Post by AHeckman2 »

Only use 2 keycams per shot, makes it a lot smoother that way. The only efficient way to use more than 2 keycams per shot is if you have the newest snapshot with the new keycam. Otherwise doesn't look bad!
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PureSurreal
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Joined: Mon Nov 18, 2013 9:20 pm
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Re: MX Simulator Edit | All I Know

Post by PureSurreal »

AHeckman2 wrote:Only use 2 keycams per shot, makes it a lot smoother that way. The only efficient way to use more than 2 keycams per shot is if you have the newest snapshot with the new keycam. Otherwise doesn't look bad!
Yeah it is blatantly obvious when I use more than one. I was unaware of new keycam features in the new snapshot, I'll have to take a look. Your latest edit was my inspiration, keep up your awesome work, and thank you for the feedback <3
Youtube Channel!- https://www.youtube.com/c/motojake95

2015 YZ250F
AHeckman2
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Joined: Thu Aug 06, 2015 12:11 am
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Re: MX Simulator Edit | All I Know

Post by AHeckman2 »

PureSurreal wrote:
AHeckman2 wrote:Only use 2 keycams per shot, makes it a lot smoother that way. The only efficient way to use more than 2 keycams per shot is if you have the newest snapshot with the new keycam. Otherwise doesn't look bad!
Yeah it is blatantly obvious when I use more than one. I was unaware of new keycam features in the new snapshot, I'll have to take a look. Your latest edit was my inspiration, keep up your awesome work, and thank you for the feedback <3
Yea thanks dude, the new keycams are pretty cool :)
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02RR02
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Re: MX Simulator Edit | All I Know

Post by 02RR02 »

Try to make the transition between each shot before the keycam stops/starts. Will make a big difference when flow throughout the shot until the next shot and not a sudden start and a sudden stop before you go to another shot.

Example 1:17: Here you start with a non moving shot at first, but as soon as you see the rider it starts to move forward. So cut the standing part and just leave the moving part. Same with 1:24 in the same shot. It just suddenly stops. You could either make the keycam longer or you could cut out the part when it stops. note that this is just an example of what I said :wink:

Hope it helps
PureSurreal
Posts: 26
Joined: Mon Nov 18, 2013 9:20 pm
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Re: MX Simulator Edit | All I Know

Post by PureSurreal »

02RR02 wrote:Try to make the transition between each shot before the keycam stops/starts. Will make a big difference when flow throughout the shot until the next shot and not a sudden start and a sudden stop before you go to another shot.
I totally see that now. I'm in the process of gathering some clips for my next one, and thats going to be a priority for me. Looking back, the jarring looks awful
Youtube Channel!- https://www.youtube.com/c/motojake95

2015 YZ250F
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