dalboy06 wrote:My first track (in progress). its based on one of the uk national circuits called foxhill it features some huge hills and is really good fun to ride, at the moment its got standard textures and have used ddmxs object pack (Ty) just wondering if anyone can help me make this somthing special thanks alot. db
I think I'm in love! I'd love to beta test that for you
The man makes a point. Anyone who suggests pulic betas are greedy little bitches. You don't want to try the track in order to give feedback to the track maker. You just want them for your own personal benefit
The man makes a point. Anyone who suggests pulic betas are greedy little bitches. You don't want to try the track in order to give feedback to the track maker. You just want them for your own personal benefit
Coming along...
So far it rides really good, Just gotta fine tune:
The Triple (Double of it looks funny but thats how it is on the layout)
Whoops(Just gotta make them more harder )
dalboy06 wrote:My first track (in progress). its based on one of the uk national circuits called foxhill it features some huge hills and is really good fun to ride, at the moment its got standard textures and have used ddmxs object pack (Ty) just wondering if anyone can help me make this somthing special thanks alot. db
Not bad looking. A few things you could try to improve it would be to vary the track width. Nationals rarely have the same width all the way around. Also, straights on a national aren't usually straight, they usually flow together around the track in constant sweeping motions, plus, turning slightly is more fun that going straight all the time. Finally, the most important thing is get rid of the "flat areas". Off track they are an eye sore, but on track terrain is rarely "flat". Usually it'll be either going up or down slightly all the time. Plus, this keeps the suspension moving and the riders on their toes. Finally, the angle of the hills is pretty much flat, the bottom and top, neither has a steeper or flatter spot.
Hope that helps and good luck.
Thanks for the advice, the track when ridden feels alot different from what it looks, atm im roughing it up and tidying up areas that arnt so good cheers. db
The man makes a point. Anyone who suggests pulic betas are greedy little bitches. You don't want to try the track in order to give feedback to the track maker. You just want them for your own personal benefit
this is my first track (in progress) its a fast but technical track with some big jumps ! just need a bit of help with timeing gates and display map if anyone wants to be nice haha and im useing ddmx's object pack so thankyou and dj's tree's will be used aswell so thanks.