Greenville MX BETA---now with working tex's

All about making tracks for MX Simulator
Jack 984
Posts: 936
Joined: Mon Oct 27, 2008 5:29 pm
Team: Privateer
Location: St.Louis, MO

Re: Greenville MX BETA---now with working tex's

Post by Jack 984 »

Why not? More feedback this way.
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DankeKTM21
Posts: 1070
Joined: Mon Dec 24, 2007 5:10 pm
Team: Danke KTM
Location: chile
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Re: Greenville MX BETA---now with working tex's

Post by DankeKTM21 »

i think a track its like a suprise :lol:
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Kawasakis wrote:Hah yeah, because basketball and football requires just one ball - two balls just only for motocross riders haha
Pumaxcs
Posts: 13227
Joined: Sat Dec 15, 2007 11:50 pm
Team: Kyle/Luiz
Location: Western, Kentucky

Re: Greenville MX BETA---now with working tex's

Post by Pumaxcs »

984 were you live cause this reminds of a track around here in a few spots
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Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
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jlv wrote: Thu Nov 05, 2020 1:09 am Pumaxcs would know better than I do.
Jack 984
Posts: 936
Joined: Mon Oct 27, 2008 5:29 pm
Team: Privateer
Location: St.Louis, MO

Re: Greenville MX BETA---now with working tex's

Post by Jack 984 »

Ha texas, um, the name of the track is a track around here, but I just used my imagination. No replica's. You guys like??
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Pumaxcs
Posts: 13227
Joined: Sat Dec 15, 2007 11:50 pm
Team: Kyle/Luiz
Location: Western, Kentucky

Re: Greenville MX BETA---now with working tex's

Post by Pumaxcs »

well i definatly was off
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Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
MXS Cares
jlv wrote: Thu Nov 05, 2020 1:09 am Pumaxcs would know better than I do.
Jack 984
Posts: 936
Joined: Mon Oct 27, 2008 5:29 pm
Team: Privateer
Location: St.Louis, MO

Re: Greenville MX BETA---now with working tex's

Post by Jack 984 »

Haha, any complaints? Review?
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