blender export error

All about making tracks for MX Simulator
Nordnr9
Posts: 17
Joined: Wed Feb 18, 2015 8:43 pm
Team: Privateer

Re: blender export error

Post by Nordnr9 »

Sure thing, here it is.

Im first saving the object without applying scale/rotation
and then after doing it. as you can see it exports as a empty file

https://www.youtube.com/watch?v=WRy72Pz ... e=youtu.be


also big thanks SMR 510RR appreciate your help

Youtube really screwed up the quality hope it's helpful anyways
SMR 510RR
Posts: 2526
Joined: Sun Apr 08, 2012 6:36 am
Team: Privateer

Re: blender export error

Post by SMR 510RR »

Looks to me like you deselected the model before you exported the 2nd time. If I have nothing selected when I export I get a 1kb file also because there is nothing in it haha.
Nordnr9
Posts: 17
Joined: Wed Feb 18, 2015 8:43 pm
Team: Privateer

Re: blender export error

Post by Nordnr9 »

if i have it selected i'm getting the error in my first post :(
SMR 510RR
Posts: 2526
Joined: Sun Apr 08, 2012 6:36 am
Team: Privateer

Re: blender export error

Post by SMR 510RR »

IDK man, running out of ideas.
jlv
Site Admin
Posts: 15116
Joined: Fri Nov 02, 2007 5:39 am
Team: No Frills Racing
Contact:

Re: blender export error

Post by jlv »

I saw the same thing SMR did. Why did the object lose its outline before you exported the second time?
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
wheels1758
Posts: 4132
Joined: Tue Oct 21, 2008 5:20 pm
Location: Washington, USA
Contact:

Re: blender export error

Post by wheels1758 »

I am using Blender 2.63 and it exported fine, with and without applying scale/rotation.

Have you tried downloading your file and exporting that version, just to be sure there is nothing messed up in the file you are testing?

Can you record your steps to getting that error you posted, I can't seem to duplicate it.
Nordnr9
Posts: 17
Joined: Wed Feb 18, 2015 8:43 pm
Team: Privateer

Re: blender export error

Post by Nordnr9 »

This is the error im getting when i have the object selected
there is a screen with better quality in my first post

https://youtu.be/S2iMfkkz_Zo
SMR 510RR
Posts: 2526
Joined: Sun Apr 08, 2012 6:36 am
Team: Privateer

Re: blender export error

Post by SMR 510RR »

There is something strange happening when you apply the scale. When I scale an object I just hit "S" then the multiplier and it changes size. If I export without applying then the object doesn't change size in game so applying only really "bakes" the scale into the object. I'm really not a blender expert and only use it to import OBJs, tweak the reflections and export though so maybe there is something else going on that I don't know about.

This is the export scrip I use along with Blender 2.69.0: http://mxsimulator.com/scripts/jm_export_263.py
Post Reply