Upcoming Tracks #1

All about making tracks for MX Simulator
Pumaxcs
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Re: Post your upcoming tracks

Post by Pumaxcs »

Usually a good fog setting is something really low. Enough to make things in the distance look blurry but in your face not appear to be there. Good example of that would be something like .005 or lower.
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Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
MXS Cares
jlv wrote: Thu Nov 05, 2020 1:09 am Pumaxcs would know better than I do.
nickmx
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Re: Post your upcoming tracks

Post by nickmx »

984 wrote:Lol that would be gnar. and hard
it might actually be easy they got a helmet cam of the last layout of the day track http://villagecreekmx.com/videos/video_ ... tml?id=235
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PINNEDTOWIN
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Team: Start Your Systems
Location: Tucson, AZ

Re: Post your upcoming tracks

Post by PINNEDTOWIN »

Wow I have been messing around with creating tracks in PS and i have a whole new respect for the tracks that have been produced for this game. it is SOOOOO difficult i am getting the hang of making simple jumps but i dont understand how you use photoshop with natural hills and another problem i have is creating berms that flow right? my berms come out all choppy and square.
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yomo
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Joined: Tue Apr 22, 2008 10:00 am

Re: Post your upcoming tracks

Post by yomo »

You can Gaussian blur to reduce the bumpiness
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PINNEDTOWIN
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Location: Tucson, AZ

Re: Post your upcoming tracks

Post by PINNEDTOWIN »

Thank you i found my problem...i was leaving the burm selected while i blurred lol
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Jack 984
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Location: St.Louis, MO

Re: Post your upcoming tracks

Post by Jack 984 »

Yeah keep working at it, the track I showed was the first one I made completely in photoshop. But, once you get good at ps, you can do sooooo much more than the standard editor.
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Pumaxcs
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Joined: Sat Dec 15, 2007 11:50 pm
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Location: Western, Kentucky

Re: Post your upcoming tracks

Post by Pumaxcs »

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No editing done besides the text. Nothing is finalized but the lighting file. Haven't done the berms yet but, Id say expect this to be out in maybe 2 weeks. This week is our last week of school so as soon as finals are over with I'll have nothing to do but my tracks so, expect it soon. I also threw out the idea of sand because i felt that my texts for them weren't up to par so instead of working on them more I just took away the sand.
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Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
MXS Cares
jlv wrote: Thu Nov 05, 2020 1:09 am Pumaxcs would know better than I do.
PINNEDTOWIN
Posts: 349
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Location: Tucson, AZ

Re: Post your upcoming tracks

Post by PINNEDTOWIN »

nice puma it looks like a very wide open flowing track i like that
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Garasaki
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Re: Post your upcoming tracks

Post by Garasaki »

PINNEDTOWIN wrote:Wow I have been messing around with creating tracks in PS and i have a whole new respect for the tracks that have been produced for this game. it is SOOOOO difficult i am getting the hang of making simple jumps but i dont understand how you use photoshop with natural hills and another problem i have is creating berms that flow right? .
I am a fan of using the smudge tool. Then maybe using the smooth tool in the in game editor. Creating berms is the hardest part of building an MX track. It's also the difference between a noob "Enh it's ok" track and a masterpiece.

Most people spend all their time working on creating jumps, which aren't nearly as important as the turns.
Garasaki wrote:Lots of sand tracks recently. <snip>

They do feel quite nice in this game when your bike is set up good.
DJ make your track however you want. Sand tracks are great in this game. It just seems that lately a lot of the quality made tracks are sandy style tracks.
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DR.MIZ wrote: Keeping something "secret" so you can be "cool" is not making a flourishing community.
Jack 984
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Location: St.Louis, MO

Re: Post your upcoming tracks

Post by Jack 984 »

Getting there..

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No photoshop on this one.
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And to those who beta'd, the whole track is now about 10 ft wider, double the width.
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kevin131mx
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Re: Post your upcoming tracks

Post by kevin131mx »

I'm lovin' the tearoffs man! Great job.
gordy
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Re: Post your upcoming tracks

Post by gordy »

what the hell are those black lines on the backside of that berm?
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instupitious.
Wilson
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Re: Post your upcoming tracks

Post by Wilson »

Nothing looks natural, at all.
Jack 984
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Re: Post your upcoming tracks

Post by Jack 984 »

gordy wrote:what the hell are those black lines on the backside of that berm?
I over sharpened the ppm. will fix.
WILSONATV wrote:Nothing looks natural, at all.
thank you for the constructive criticism wilson
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borderpatrol199
Posts: 354
Joined: Thu Jan 29, 2009 3:54 am

Re: Post your upcoming tracks

Post by borderpatrol199 »

what track is that?
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