well i kinda started the st-luis...idk if i rides good yet but i will see, my only problem is that i hope its not wrong scale.TimFerry15 wrote:If you want to make a track, but you aren't planning on making it for this series, then you should take the best parts of each 2010 track and put them all together to make a "Best of 2010 Supercross" track. I think it would be cool.
Supercross 2010 - Who's making what
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Duckstream
- Posts: 1997
- Joined: Tue Nov 03, 2009 1:06 pm
Re: Supercross 2010 - Who's making what
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mx4life
- Posts: 2067
- Joined: Mon Oct 13, 2008 2:28 am
Re: Supercross 2010 - Who's making what
Thanks, I'll whip something simpler upTimFerry15 wrote:I would have gone with a more simple design, but that's just me. I did a quick bale just to show you something, and by the way, this was a quick job. I didn't take the time to make the AcedGraphics words all pretty, so they are dull because they looked weird with the noise that seemed to be there. Anyways:mx4life wrote:Is this how it goes? and idk how to get it in game![]()
http://i470.photobucket.com/albums/rr70 ... edtuff.png
http://i495.photobucket.com/albums/rr31 ... hot022.png
http://i495.photobucket.com/albums/rr31 ... hot023.png
Not the best, but like i said, this was quickly done haha.


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mx4life
- Posts: 2067
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DJ99X
- Posts: 15524
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- Location: Land Down Under
Re: Supercross 2010 - Who's making what
Get rid of that black line between faces
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mx4life
- Posts: 2067
- Joined: Mon Oct 13, 2008 2:28 am
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Duckstream
- Posts: 1997
- Joined: Tue Nov 03, 2009 1:06 pm
Re: Supercross 2010 - Who's making what
Did this in like 1-2 hours. i could manage to 17th day ....
If i only do the psd for this and solve to ingame can someone help with textures?
http://img23.imageshack.us/img23/2392/terrainm.png
If i only do the psd for this and solve to ingame can someone help with textures?
http://img23.imageshack.us/img23/2392/terrainm.png
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DJ99X
- Posts: 15524
- Joined: Tue Jan 15, 2008 11:36 am
- Location: Land Down Under
Re: Supercross 2010 - Who's making what
That left berm looks more like a wall
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Duckstream
- Posts: 1997
- Joined: Tue Nov 03, 2009 1:06 pm
Re: Supercross 2010 - Who's making what
Well i dont know what you mean by that (if its like too mutch angle on it or something but it looks bretty mutch like this in 3d.
Ingame its bit different cause i dont know how to convert it probely onto the game

the jumps after that trible idk why but the track layout is like messed there, so i dont know if its on purpose or not but its supose to be some brakeing jumps i think? whoops are easy to ride but easy to fail also.
Ingame its bit different cause i dont know how to convert it probely onto the game

the jumps after that trible idk why but the track layout is like messed there, so i dont know if its on purpose or not but its supose to be some brakeing jumps i think? whoops are easy to ride but easy to fail also.
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Mona
- Posts: 1645
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- Team: MotoOption
Re: Supercross 2010 - Who's making what
The "AG" is going to be sideways in game. But i think it looks better without the design in the background.mx4life wrote:Like this?
http://i470.photobucket.com/albums/rr70 ... tuff-2.png
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ShackAttack12
- Posts: 3131
- Joined: Fri May 09, 2008 1:51 am
- Location: San Diego, CA
Re: Supercross 2010 - Who's making what
Duckstream, the jumps dont point out sideways in real life like that...... the drawing shows sideways pointed because its a 2d drawing depicting height. 
ShackAttack12
| 2010 Supercross Champ | 2011 Supercross Champ | 2019 Supercross Champ |
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Duckstream
- Posts: 1997
- Joined: Tue Nov 03, 2009 1:06 pm
Re: Supercross 2010 - Who's making what
well it kinda helped me to make them, sorry for not knowing these things, im also wondering theres one turn after a douple (witch are connceted) then straigth to first sand section (over start straigth) and then more jumps, the turn in there /last turn before the straigth) it says something on the track map, but cant realy see it, i tougth the part is up, like raised ?
Thanks for the info shack, hopefully ill get em rigth-.
Ducky.
Thanks for the info shack, hopefully ill get em rigth-.
Ducky.
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mx4life
- Posts: 2067
- Joined: Mon Oct 13, 2008 2:28 am
Re: Supercross 2010 - Who's making what
So make them both pointing right? like the bottom of AG facing right?TimFerry15 wrote:The "AG" is going to be sideways in game. But i think it looks better without the design in the background.mx4life wrote:Like this?
http://i470.photobucket.com/albums/rr70 ... tuff-2.png


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DJ99X
- Posts: 15524
- Joined: Tue Jan 15, 2008 11:36 am
- Location: Land Down Under
Re: Supercross 2010 - Who's making what
May I ask, why is the light coming from underneath the rider?TimFerry15 wrote:I would have gone with a more simple design, but that's just me. I did a quick bale just to show you something, and by the way, this was a quick job. I didn't take the time to make the AcedGraphics words all pretty, so they are dull because they looked weird with the noise that seemed to be there. Anyways:mx4life wrote:Is this how it goes? and idk how to get it in game![]()
http://i470.photobucket.com/albums/rr70 ... edtuff.png
http://i495.photobucket.com/albums/rr31 ... hot022.png
http://i495.photobucket.com/albums/rr31 ... hot023.png
Not the best, but like i said, this was quickly done haha.
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Mona
- Posts: 1645
- Joined: Thu Jul 31, 2008 6:46 pm
- Team: MotoOption
Re: Supercross 2010 - Who's making what
Hahaha, i was messing with the lighting, and i had the y coordinate for the sun at -2 or -1. So the light was coming from somewhere lower than the ground level.
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Wilson
- Posts: 987
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- Team: Privateer
- Location: Vegas
Re: Supercross 2010 - Who's making what
adhkcrfhonda is gonna make seattle.jlv wrote: April 24 - Quest Field - Seattle WA - Wilson



