Upcoming Tracks and Track Objects #2
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born2ride #771
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Re: Upcoming Tracks #2
Haha ^^ thanks Esayem
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DJ99X
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Re: Upcoming Tracks #2
Not a track.


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born2ride #771
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Re: Upcoming Tracks #2
good job 
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Garasaki
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- Joined: Mon Feb 04, 2008 4:33 pm
Re: Upcoming Tracks #2
Well....
I've decided....
I am going to figure out how to use terragen 2 to make skies for this game


I've decided....
I am going to figure out how to use terragen 2 to make skies for this game


DR.MIZ wrote: Keeping something "secret" so you can be "cool" is not making a flourishing community.
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DJ99X
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Re: Upcoming Tracks #2
Wow, they look sick
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FactoryBR21
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Re: Upcoming Tracks #2
something brent hook me up a long time ago, I just finished textures and did some adjustments to the displacent map and i still finish it , atleast i plan to finish it but i need objects , i'd love some quality objects for this track 
Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.
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FactoryBR21
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Re: Upcoming Tracks #2

Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.
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Garasaki
- Posts: 1959
- Joined: Mon Feb 04, 2008 4:33 pm
Re: Upcoming Tracks #2
Thats not some trumped up marketing shot either, that was my output after spending an hour or two with the program.DJ wrote:Wow, they look sick
The only hitch is the max resolution is 800x600 (for the free version) so I can't really just do the standard north, south, east, west, up render (well I can but the resolution will be pretty low). I just have to work thru the math of chopping that up into much smaller segments. Time consuming (scripting is not supported by TG2!!

DR.MIZ wrote: Keeping something "secret" so you can be "cool" is not making a flourishing community.
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DJ99X
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Re: Upcoming Tracks #2
Yeah, well the results definitely look much better than TG1. Shame about the resolution though.
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Judan
- Posts: 451
- Joined: Tue Dec 02, 2008 7:39 am
Re: Upcoming Tracks #2
you could always torrent COUGH oh fuck this shit the internet people are after me now fuck this shit im out peace home slicesGarasaki wrote:Thats not some trumped up marketing shot either, that was my output after spending an hour or two with the program.DJ wrote:Wow, they look sick
The only hitch is the max resolution is 800x600 (for the free version) so I can't really just do the standard north, south, east, west, up render (well I can but the resolution will be pretty low). I just have to work thru the math of chopping that up into much smaller segments. Time consuming (scripting is not supported by TG2!!) manual plug and chug stuff, but hopefully it'll be worth it!

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Jones221
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- Location: California
Re: Upcoming Tracks #2
@Factory
Release something already (:
Release something already (:
only one to win something real from the game!
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FactoryBR21
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- Location: Cascavel - Brazil
Re: Upcoming Tracks #2
What is the point realsing something that is not like as i wish it should be , or realese something that people will say its too hard to ride and say a lot of shit?
If i can say it in a good way my ''mxs friends'' got most of them
If i can say it in a good way my ''mxs friends'' got most of them
Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.
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REIDY-171
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Re: Upcoming Tracks #2
I love you.FactoryBR21 wrote:http://i730.photobucket.com/albums/ww30 ... t026-5.jpg

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Jones221
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Re: Upcoming Tracks #2
Well maybe you shouldnt give a shit about other peoples comments.FactoryBR21 wrote:What is the point realsing something that is not like as i wish it should be , or realese something that people will say its too hard to ride and say a lot of (organic matter)?
If i can say it in a good way my ''mxs friends'' got most of them
only one to win something real from the game!
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DJ99X
- Posts: 15524
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- Location: Land Down Under
Re: Upcoming Tracks #2
Meh, stuff waiting a week, I'ma ban you nowJudan wrote:you could always torrent COUGH oh (love) this (organic matter) the internet people are after me now (love) this (organic matter) im out peace home slicesGarasaki wrote:Thats not some trumped up marketing shot either, that was my output after spending an hour or two with the program.DJ wrote:Wow, they look sick
The only hitch is the max resolution is 800x600 (for the free version) so I can't really just do the standard north, south, east, west, up render (well I can but the resolution will be pretty low). I just have to work thru the math of chopping that up into much smaller segments. Time consuming (scripting is not supported by TG2!!) manual plug and chug stuff, but hopefully it'll be worth it!
