Track contest V.2
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Voutare
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Re: Track contest V.2
I'm really kind of lost on the next track I want to make.
:/
I don't think I'm going to end up using Southwick anymore, since I really don't feel like working on it, so... I don't know.
:/
I don't think I'm going to end up using Southwick anymore, since I really don't feel like working on it, so... I don't know.

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INVADEtheLINE
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Re: Track contest V.2
Not to be picky, but I personally would love to see either:
1) More Supermoto tracks (Don't care about replicas- just anything with some nice turns and elevation changes, really)
2) Really tight/technical tracks/enduros (Example: Extreme Single Track, KOTM)
3) Winter themed track (Make it slippery as hell, like the Mud Ring lol)
Just my 2 cents...not that it ever really matters.
1) More Supermoto tracks (Don't care about replicas- just anything with some nice turns and elevation changes, really)
2) Really tight/technical tracks/enduros (Example: Extreme Single Track, KOTM)
3) Winter themed track (Make it slippery as hell, like the Mud Ring lol)
Just my 2 cents...not that it ever really matters.
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Pumaxcs
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Re: Track contest V.2
i went for a mudder but there isnt a mud tile
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INVADEtheLINE
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Re: Track contest V.2
Pumaxcs wrote:i went for a mudder but there isnt a mud tile
Here, Puma.
http://www.mxsimulator.com/tracks/mud.zip
That's the Mud Ring. It's madd fun believe it or not.
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Pumaxcs
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Re: Track contest V.2
then i have an idea for a track and no one steal it!
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DJ99X
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Re: Track contest V.2
I was thinking of doing a supermotard, disp map would be simple. But I'd also love to do an enduro, but thats more effort than an MX trackINVADEtheLINE wrote:Not to be picky, but I personally would love to see either:
1) More Supermoto tracks (Don't care about replicas- just anything with some nice turns and elevation changes, really)
2) Really tight/technical tracks/enduros (Example: Extreme Single Track, KOTM)
3) Winter themed track (Make it slippery as hell, like the Mud Ring lol)
Just my 2 cents...not that it ever really matters.
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DJ99X
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Re: Track contest V.2
I just set friction and resistance to 0. Check it outINVADEtheLINE wrote:Pumaxcs wrote:i went for a mudder but there isnt a mud tile
Here, Puma.
http://www.mxsimulator.com/tracks/mud.zip
That's the Mud Ring. It's madd fun believe it or not.
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dearnhardtfan7
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Re: Track contest V.2
I remember now why I did not want to work on a track for about 2 weeks after the last contest.
Just wonderin how everyone else's tracks are coming and curious as to how many tracks we can look forward to this time. Mine is at about 65% with nothing completely finished yet. Is it just me or is it hard to focus on one track for longer than a few days?
R.I.P. Jacob Nash #241
PSN-chrismri463

xfire--cmarona463
PSN-chrismri463

xfire--cmarona463
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frederick
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Voutare
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Re: Track contest V.2
I'm calling Dibbs on Donington. That track looks really fun to make and ride.
Now, I just need to find an accurate overhead map. I've got a angled one.
http://www.mxlarge.com/storage/Image/Do ... xlarge.JPG
Now, I just need to find an accurate overhead map. I've got a angled one.
http://www.mxlarge.com/storage/Image/Do ... xlarge.JPG

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Pumaxcs
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Re: Track contest V.2
http://freecaster.tv/1000003_1005971
theres the track
theres the track
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jlv
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Re: Track contest V.2
Here's my best attempt at flattening out that overhead:
http://mxsimulator.com/doningtonfakeoverhead.png
If I have the scale right the track is huge. At least 2200 feet across. To make it fit you will either have to bump the scale up a little or use a 2049x2049 map.
http://mxsimulator.com/doningtonfakeoverhead.png
If I have the scale right the track is huge. At least 2200 feet across. To make it fit you will either have to bump the scale up a little or use a 2049x2049 map.
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Voutare
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Re: Track contest V.2
Hmm.
Is there any way to make the map not square? Like having a 512x1024, or whatever?
I really wanted to have the HD ruts on it, and I can't get that if I make it less accurate. :/
Is there any way to make the map not square? Like having a 512x1024, or whatever?
I really wanted to have the HD ruts on it, and I can't get that if I make it less accurate. :/

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jlv
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Re: Track contest V.2
It has to be square. I don't know why this didn't occur to me before, but you could fit it in diagonally.
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Voutare
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