Okay here is my first track for mx sim. I still have ALOT to do, but I need some feedback on the overall flow of the track and the disp map. Please dont judge the tex's, as I just threw them on there so you know where to go. I am about finished with the disp. and have not started objects or tex's. The sandy parts tell you where I am going to put sand sections with drag and stuff. My friend said I was still making tracks that look like there for mva, but I think this one rides really good on mxsim. Also, I noticed that my track does not have shadows. I am going to look into that. So please just review the disp map and the layout. Thanks guys, hope you enjoy. Oh and uh...the ingame name is poop ***or G MX** not sure......sorry about that lol.
Wait so just add a blank png in the track folder, that is named terrain.png.? Then re upload?
edit: okay i got it and found it, one thing, i think i read something about deleting the numbers like this ~6~ ...idk am i suppose to? like wont it be a big file?
Last edited by Jack 984 on Mon Jan 05, 2009 4:11 pm, edited 1 time in total.
no, in the track folder (poop folder in this case) from you're personal folder there should already be a terrain.png, this is the dispmap, if the track works fine on your computer you should be able to just upload the whole poop folder from your personal folder
no problem, but I'm afraid now you are missing the texture list
PS: i would rename the folder gmx with no spaces or caps for ease of use later with decals or objects you can add a file called desc which simply contains the name of the track you want to see in game check he r e for more info http://www.mxsimulator.com/benchracing3 ... f=2&t=1134
haha no problem we all have to learn, the track works sort of now, but i'm sorry the decals don't show up it seems you have the stock decals file. Did you save after adding them? Because you have the decals in your screenshots, do they still work on your game?
Yeah they still work, Idk, if you can tell where to go just ride without em I guess. They weren't what I was planning on using for my final copy anyways.