Page 1 of 1
NEEDED-Skilled rut maker
Posted: Tue Feb 12, 2008 2:48 pm
by rewrew421
I need someone to do the ruts for my new track, the community seems to have high hopes for t his track so i want some proof before i hand my track out.
Yes proper credits will be given

Re: NEEDED-Skilled rut maker
Posted: Tue Feb 12, 2008 11:23 pm
by hondaboy12
i can make ruts.... but idk if im really skilled at at it...
u saw my last track after i made it into 3 seperate tracks
Re: NEEDED-Skilled rut maker
Posted: Wed Feb 13, 2008 2:00 am
by rewrew421
Yea, i saw you on msn today and thought about asking but i changed my mind:P i think im just going to do slight berms and use the erosion feature to make the ruts during the moto.
Reason being, the track is just way to hard if you have to hit set lines. Everytime i ride i get into a different groove and take different lines so to have permanent ruts is just a mistake i think.
Track is almsot done guys

adding final touches on the objects and then i will attemt the AI and then its released

Re: NEEDED-Skilled rut maker
Posted: Wed Feb 13, 2008 3:53 am
by Pumaxcs
YESSSSSSSSSSSSSS!!!!!!! cant wait to bust that track out!!! and u say its average cause its urs... anything u do u never think its as great as it really is... or you think its way better than it is but in this case its the 1st one
Re: NEEDED-Skilled rut maker
Posted: Wed Feb 13, 2008 2:25 pm
by rewrew421
You think it was good last time, wait till you see the update
This track will set an attendance record, most people at a MXSim national EVER(lots of people around the track)

Re: NEEDED-Skilled rut maker
Posted: Wed Feb 13, 2008 6:00 pm
by Voutare
Err...
I'm always in the dark. Whats this track about?
(Daytona 2006 in the making for me.

It's coming along pretty nice)
Re: NEEDED-Skilled rut maker
Posted: Wed Feb 13, 2008 6:12 pm
by rewrew421
Re: NEEDED-Skilled rut maker
Posted: Thu Feb 14, 2008 12:39 am
by Voutare
Oh, Alright. I see it.