projecting shadows from objects?

All about making tracks for MX Simulator
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staydown
Posts: 558
Joined: Mon Feb 02, 2009 7:53 pm
Team: Building Tracks Only
Location: Lehigh Valley, Pa

projecting shadows from objects?

Post by staydown »

How do you add shadows to your track for things such as bales, and trees? I was looking in the "St. Jeans" folder and noticed there was a seperate shading map. I have alot of trees and objects on my track that I would look alot more realistic with the projection of shadows.
DJ99X
Posts: 15524
Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under

Re: projecting shadows from objects?

Post by DJ99X »

I was thinking about making a tutorial for it, but its quite a tedious. If you use billboards that arent JLV's, you have to either delete them all in the .pov file, or change them so it renders jlv's trees. And now that the povray script considers textures, if you are missing a texture, the script stop running. So you have to change alot of things in the file.

If you send me your finished terrain.png and track.pov (press p in game to export it), ill be happy to make them for you.
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