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looking for help with creating a track
Posted: Fri Oct 02, 2009 1:54 pm
by uriel86
hey, i'm looking for help with creating a track, i don't know how to use all these texture systems, I have read tutorials but i still don't get it, if any1 want to help please contact me
donuriel86@hotmail.com
Re: looking for help with creating a track
Posted: Sat Oct 03, 2009 10:31 am
by uriel86
ok i can use decal but i don't know how to use more than 1 decal ? i can only place one kind of decal witch is first line of code in decals file.
please someone tell me how to use tilemaps
Re: looking for help with creating a track
Posted: Sat Oct 03, 2009 10:08 pm
by uriel86
ok guys sorry for making these shity questions, finally i can use tilemaps with tileinfo file , my mistake was i typed : @xxx.png instead of @<trackname>/xxx.png
So... I made one decal for my track and seamless tilemaps(sand/grass) but they suck coz they look like chequered pattern and i got problem coz they don't meet smoothly as You see on picture (A), so i ask :if I have to use decals to make sand/grass tilemaps blend smoothly
and is there any way to switch between decals in editor ?
Re: looking for help with creating a track
Posted: Sat Oct 03, 2009 10:10 pm
by uriel86
damn i forgot to add the image
Re: looking for help with creating a track
Posted: Sat Oct 03, 2009 10:19 pm
by Garasaki
The decals will cover the tilemap
Re: looking for help with creating a track
Posted: Sat Oct 03, 2009 10:22 pm
by uriel86
Garasaki wrote:The decals will cover the tilemap
so tilemaps are used for traction control and decals are used to cover tilemaps and make it all look good ?
Re: looking for help with creating a track
Posted: Sat Oct 03, 2009 10:26 pm
by Garasaki
yeah
tilemap defines roost too
Re: looking for help with creating a track
Posted: Sat Oct 03, 2009 10:43 pm
by dearnhardtfan7
Re: looking for help with creating a track
Posted: Sat Oct 03, 2009 11:43 pm
by uriel86
could you also tell me can i switch between decals in editor same as switching between tilemaps ?
and how da hell do I undo (editor) ?
Re: looking for help with creating a track
Posted: Sun Oct 04, 2009 2:18 pm
by Garasaki
delete or backspace is undo. But NEVER rely on undo in this editory
You switch between decals by grabbing the tiny circle in the middle of the decal - that makes that particular decal "active".
I learned that it's easier to deal with 1 decal at a time. So I build my decals in several different files "ontrack" "offtrack" "ruts" etc, then just copy and paste the text into a single "master file" in the order I want. Saves me a lot of headache...