Upcoming Tracks and Track Objects #2

All about making tracks for MX Simulator
slug
Posts: 74
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Re: Upcoming Tracks and Track Objects #2

Post by slug »

giopanda wrote:i swear this won't be another redbud failure :mrgreen:
Maybe from a Rf chapionship standpoint, but as a hotlaper , the only nationals that I keep
coming back is hangtown and redbud.So IMO Redbud was a win.
Yamahaman95
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Re: Upcoming Tracks and Track Objects #2

Post by Yamahaman95 »

slug wrote:
giopanda wrote:i swear this won't be another redbud failure :mrgreen:
Maybe from a Rf chapionship standpoint, but as a hotlaper , the only nationals that I keep
coming back is hangtown and redbud.So IMO Redbud was a win.

i cant even tell you how the track rode...my computer couldn't handle it AT ALL..i couldn't even do a lap by myself..and i had every possible thing turned down..i think it was the textures that was giving my computer problems
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mxrewind665
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Re: Upcoming Tracks and Track Objects #2

Post by mxrewind665 »

I have been extremely busy (Ponca City=Me and Tony)
Mx 207
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Dirt Wurx Playground
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Stone Point 1
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Ponca City
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PAGE RAPE? :twisted:
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norcal187
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Re: Upcoming Tracks and Track Objects #2

Post by norcal187 »

I dont know if its me but some of those tracks look way over scaled.
mxrewind665
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Re: Upcoming Tracks and Track Objects #2

Post by mxrewind665 »

norcal187 wrote:I dont know if its me but some of those tracks look way over scaled.
Hell No. I can't stand when tracks are overscaled. It just looks that way because of my Feild of view.
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NoFear345
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Re: Upcoming Tracks and Track Objects #2

Post by NoFear345 »

your making to many tracks at once finish one then work on the next or they will be rushed or just turn out horrible.
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mxrewind665
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Re: Upcoming Tracks and Track Objects #2

Post by mxrewind665 »

NoFear345 wrote:your making to many tracks at once finish one then work on the next or they will be rushed or just turn out horrible.
TBH I cant work on just one track or it tuns out horid. I get bored real quick then I work on the other track. Then I go back to the other track and Work on that. I imit myself to about 3-4 projects. No more than that. I take my time on each track. I dont want it to turn out like the crap on pure that shows up.
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paulr093
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Re: Upcoming Tracks and Track Objects #2

Post by paulr093 »

Stone point is nothing like the one on mx vs atv...
mxrewind665
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Re: Upcoming Tracks and Track Objects #2

Post by mxrewind665 »

paulr093 wrote:Stone point is nothing like the one on mx vs atv...
Nothing? I only changed 4 things and I am naming it Stoneway. It is going to have 1 & 2... But Nothing like it?
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dylan11
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Re: Upcoming Tracks and Track Objects #2

Post by dylan11 »

mxrewind665 wrote:I have been extremely busy (Ponca City=Me and Tony)

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Stone Point 1
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Ponca City
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PAGE RAPE? :twisted:
seems legit :mrgreen:
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Yamaha285
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Re: Upcoming Tracks and Track Objects #2

Post by Yamaha285 »

giopanda wrote:round 10 is almost done..

i swear this won't be another redbud failure :mrgreen:

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Looks way good from that top view get some of the track level shots. From what i can tell it looks open and not a cluster of ruts and bumps.
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Tom cortvriendt
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Re: Upcoming Tracks and Track Objects #2

Post by Tom cortvriendt »

mxrewind665 wrote:
NoFear345 wrote:your making to many tracks at once finish one then work on the next or they will be rushed or just turn out horrible.
TBH I cant work on just one track or it tuns out horid. I get bored real quick then I work on the other track. Then I go back to the other track and Work on that. I imit myself to about 3-4 projects. No more than that. I take my time on each track. I dont want it to turn out like the crap on pure that shows up.

So true, if you work on 1 track only you will be bored after a week
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staydown
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Re: Upcoming Tracks and Track Objects #2

Post by staydown »

i used a greyscale decal for the bases and anything else is done in the shading (so i tried to do it like DJ)
i found the decal in the folder of "hollister hills" by checkerz, its called "overlay" there ;)[/quote]

I meant the off track decal, seems like its a single decal that is the size of the whole map
LucMx23
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Re: Upcoming Tracks and Track Objects #2

Post by LucMx23 »

well i used the same decal for the whole map but its like many small decals and not one big decal.
but i think i will replace the offtrack decals with a grass decal which has almost no saturation so it looks more realistic..
TheDude
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Re: Upcoming Tracks and Track Objects #2

Post by TheDude »

Yamaha285 wrote:
giopanda wrote:round 10 is almost done..

i swear this won't be another redbud failure :mrgreen:

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Looks way good from that top view get some of the track level shots. From what i can tell it looks open and not a cluster of ruts and bumps.
Make it a Redbud version :D
12th MX1 EMF - MX Series 2012
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