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mudd terrain
Posted: Sat Feb 06, 2010 8:20 pm
by jace#359
where do you get the mud treeain like on windcott? and how do you put it on the track?
Re: mudd terrain
Posted: Sun Feb 07, 2010 4:09 am
by yzmxer608
The look of mud or the "feeling" of mud? The look is decals, the "feeling" is a separate tilemap.
Re: mudd terrain
Posted: Sun Feb 07, 2010 5:37 pm
by jace#359
where do i get that separate tilemap at?
Re: mudd terrain
Posted: Sun Feb 07, 2010 9:07 pm
by dms
you can get it from the newtiletest track.link here download newtiletest.zip
http://mxsimulator.com/tracks/ then just copy and paste the tile info file from newtile test track into your tracks folder . open up editor and click on tilemap then click on the little square picture under where it says radius untill it goes to mud. then place it on the track
Re: mudd terrain
Posted: Tue Mar 23, 2010 4:57 am
by mxkid592
dms wrote:you can get it from the newtiletest track.link here download newtiletest.zip
http://mxsimulator.com/tracks/ then just copy and paste the tile info file from newtile test track into your tracks folder . open up editor and click on tilemap then click on the little square picture under where it says radius untill it goes to mud. then place it on the track
i did this, it comes with 2 grass colors, stock dirt and two others right? well i think mud and sand are showing up white when i click on the squares it goes light grass darker grass dirt, then when i click 2 more times it shows a white box,white box than grass. i dont know if its that exact order but im sure youll get the hint lol. well do you know whats wrong? if so please get back at me. thanks!

Re: mudd terrain
Posted: Tue Mar 23, 2010 4:37 pm
by mxkid592
well do any of you guys know were i can find the decal? i got the tilemap i was thinking tilemap was look, but now i know. can someone send me a link of the decal please? or tell me how i can add more traction to the mud? thanks