Track Graphics Question
Posted: Thu May 09, 2019 1:11 am
For any and all that might know about this...Why do so many games get the layers wrong? e.g. The rubber build-up or skid mark layer tends to float about 4 inches above the displayed track surface. I was in Project Cars 2 and saw it today. I think last time I saw it, it was Race '07 or a spin-off. I know RF 2 is good, but saw it in other driving games.
It, it.
How often can you put that shit in a post?
It, it.
How often can you put that shit in a post?