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MX Simulator Track Scaler Application v1.4

Posted: Tue May 17, 2022 5:05 pm
by Jakob Hubbard
Hey guys! I'm releasing an application that allows you to scale tracks to your liking, with options for either entering in your own multiplier or scaling to a specific terrain.hf scale. I hope this will be useful for some track creators, or people who just want to have some fun :)

Image


Installation
  • Download the Zip and extract both the application and the BetterFolderBrowser.dll
  • Start MX Simulator Track Scaler.exe

Usage
  1. Choose a folder
  2. Select all files that you would like to scale
  3. Choose whether you'd like the number you entered to be a multiplier of the original size or a new terrain.hf scale
  4. Enter a decimal or integer number into the textbox
  5. Choose any extra options you would like
  6. Scale!

Download


Notes
  • Statues whose origin points aren't at the 'ideal' center of an object will more than likely be moved incorrectly. In the case that you have a few objects like this, you'll have to manually move them.
  • You cannot scale jm's of objects, so all objects will remain the same size.
  • Javascript objects that move with hardcoded coordinates will not be moved.
  • Here's the GitHub repository for anybody interested!

FAQ
  • What do 'Scale by Factor' and 'Scale to terrain.hf Scale' mean?
Scale by Factor multiplies your inputted scale by the original scale of the track.
Ex. Input -> 2 | The track will be 2x it's original size with this method.

Scale to terrain.hf Scale takes your input and sets it as the new terrain.hf scale number.
Ex. Input -> 0.6 | The track will be scaled to terrain.hf scale value 0.6 with this method.
  • What does the 'file does not exist in application directory' error mean?
It means that you checked a checkbox for a file that does not exist in selected folder
OR does not have the standard name for the file type. If you have a file named
'billboards2' and you check scale billboards, it will throw the error.

Re: MX Simulator Track Scaler Application

Posted: Tue May 17, 2022 5:06 pm
by Chance
sickk

Re: MX Simulator Track Scaler Application

Posted: Wed May 18, 2022 1:40 am
by Racers52
Interesting, ill check this out for sure! Thank you!

Re: MX Simulator Track Scaler Application

Posted: Sat May 21, 2022 2:31 pm
by Mr. Wiggles
Thank you!

Re: MX Simulator Track Scaler Application

Posted: Sun May 22, 2022 2:20 am
by Pumaxcs
This is really cool

Re: MX Simulator Track Scaler Application v1.1

Posted: Mon Oct 24, 2022 2:03 am
by Jakob Hubbard
Updated to v1.1

Changes:
  • Changed selection to folder and then files will be updated in selected folder. Makes it much easier as you don't have to move files around.
  • Small color change

Re: MX Simulator Track Scaler Application v1.1

Posted: Mon Oct 24, 2022 3:50 pm
by jgmtbike
This is seriously one of the coolest things anyone has made for this game,

Thanks bro!

Re: MX Simulator Track Scaler Application v1.1

Posted: Mon Oct 24, 2022 10:17 pm
by Jakob Hubbard
jgmtbike wrote: Mon Oct 24, 2022 3:50 pm This is seriously one of the coolest things anyone has made for this game,

Thanks bro!
Appreciate it, I might eventually rework it to add jms and shp files so it scales those as well. If it's highly requested and I got free time I'll do it.

Re: MX Simulator Track Scaler Application v1.2

Posted: Fri Dec 09, 2022 4:25 am
by Jakob Hubbard
Updated to v1.2

Changes:
  • Edinfo scale feature now available (scales up gradients)

MX Simulator Track Scaler Application v1.3

Posted: Fri Apr 28, 2023 10:34 pm
by Jakob Hubbard
Updated to v1.3

Changes:
  • Added original files directory, any scale after the creation of the original files directory will be saved to a previous files directory.
  • Used the BetterFolderBrowser package for a easier user experience looking for a folder.
  • Add option to disable y-scaling for billboards/statues.
  • Small layout change.

MX Simulator Track Scaler Application v1.4

Posted: Fri Nov 10, 2023 3:10 am
by Jakob Hubbard
Updated to v1.4

Changes:
  • UI redesign
  • Added label that displays the new scale compared to the original track in live time