Naming system
Posted: Sun Jul 13, 2008 8:43 pm
When I release my contest track, I will also be releasing all of the custom objects that I put into it. These include bales, banners, the semi, and all of the skins i created for them. This will all become public. They will be saf'ed. (Does that stand for safe? hmmm) We should come up with a conventional naming system for objects that way as more and more become available it won't become confusing. Here are some ideas.
For small bales:
The object: bale.jm
The skin: bale_logoname.png
The collision: bale.shp
For long bales
bale_long.jm
bale_long_logoname.png
bale_long.shp
For overhead banners:
The object: banner_tall.jm
The skin: banner_tall_ logoname.png
The collision: banner_tall.shp
Is this a good idea to try and all have the same format for objects? Input is welcome.
For small bales:
The object: bale.jm
The skin: bale_logoname.png
The collision: bale.shp
For long bales
bale_long.jm
bale_long_logoname.png
bale_long.shp
For overhead banners:
The object: banner_tall.jm
The skin: banner_tall_ logoname.png
The collision: banner_tall.shp
Is this a good idea to try and all have the same format for objects? Input is welcome.