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blender objects

Posted: Sat Sep 13, 2008 7:35 am
by dearnhardtfan7
When I create an object in blender and then put it in my statues file, it places the object on its side. I go back into blender, rotate the object, re-export the .jm file, replace the .jm in my track file with the new one and it is still on its side. I got desperate so I duplicated the object 3 times (4 objects total) in blender and rotated them 90 degrees from each other in order to get one that was right side up. I linked the objects together and created one skin that covered each object then color coded each one. When I saw which one was the right side up I deleted the other 3, redid everything and went back into the game and it was on its side again!!!!! I am fairly new with blender. Is this something I am doing wrong? I have tried changing the numbers in the statues file and I cant get my object to be right side up!! This is extremely frustrating and any help would be greatly appreciated.

Re: blender objects

Posted: Sat Sep 13, 2008 7:48 am
by DJ99X
What mode are you rotating it in? If you are doing it in Object mode, you have to go Object>Apply/Clear>Apply Scale and Rotation