
thanks for the textures Jay.
and who made the finish line object.
every thing is usable, just please give credit where credit is due


motoxjeff#7 wrote:JLV do you ever just sit back, and say " DAMN I made this game"? lol

thanks for your time on typing this will help me alot.checkerz wrote:The track is pretty good, but honestly not one that I will boot up and play again most likely. Nothing personal, just nothing on it stood out and said "Wow, that was fun."
But it also isn't a bad track. Here is my feedback.
Landmarks: Whether it be terrain features, decal changes, or off track objects, something beside the track in spots so the whole thing doesnt look the same. WIthout them, it makes it difficult for the brain to learn where you are on the track without some obvious reminders.
Ruts: You had a few tiny ruts, those were great. The berms were okay, but they were too computer generated. Add some flavor to them, whether it be bumps coming in or out or a bit of a hook here and there. Give them some character.
Jumps and pacing: This is probably the thing that turned me off the most. The jumps feel very much like you'd build for MVA, "tuned" to be timed perfectly based on the size, shape, and length rather by the rider having to pay attention and have skill to time them based on their pace on approach and angle on take off. It's good to make guys slow up to time something or scrub the crap out of a jump because it adds to the vertical feel as well as the pacing around the track. A mix of fast sections and slow sections, steep jumps and ramped jumps is great.
The style of the track was bare without braking bumps. It felt like a sand track, but was super smooth. Rollers throughout the corners would have been really cool and helped mix up the lines.
Overall, I thought it was well built and the layout was good (minus some jump sides needing work). A lot of the jumps looked and felt very identical rather than each having a personality, along with the consistent visuals, which is what keeps me from really enjoying the track.
Oh, and make a map. If we ever want to race the track, it's nice to have for lappers and such.
Hope you take this feedback as constructive and not a bash, helping you improve is my goal. I'm always open for a beta to give you feedback before a release.
